Ewiger Krieg Mod - Cheat Happens Company of Heroes: Opposing Fronts Message Board (Page 1)
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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > COMPANY OF HEROES: OPPOSING FRONTS
 Ewiger Krieg Mod  
 
 
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Posted: Apr 19, 2008 11:42:41 AM - Report post  (0)  (0)       Post Reply  post reply  

[EDIT]

As of May 8th 2008, I can no longer completely support Ewiger Krieg with use in versions 2.300 and 2.301 of Opposing Fronts due to problems well beyond my control. This isn't to say that it won't work, because even with those versions it -can- work, but it's up to fixing the game itself rather than anything to do with the mod.

When I have absolute confirmation of a post-2.301 patch of the game that unquestionably works as well as pre-2.3, I will fully endorse it with open arms, and in the mean while my full support of Ewiger Krieg on all other versions is completely unchanged. Unfortunately I alone can not bring order to the chaos Relic Studios insisted on putting into 2.300 and 2.301, so until those bugs are addressed those two versions are somewhat "omitted".





I want to thank in advance anyone that's tried my Ewiger Krieg Mod, and I hope you like it (and if you do, rate it high please)

To expand some on what the mod's description explains...

The Ewiger Krieg mod is the end result of wanting to add ever more to the game and simply tear down every wall between the player and the options available to his faction (Panzer Elite or British Commonwealth). With this mod active you can not only access basically the entire roster of the Panzer Elite and British Commonwealth, but also the Wehrmacht and Allies (from Company of Heroes) as well including their buildings, defenses, and unit abilities!

Panzer Elite can now build directly (and without requirements or limits) Pioneers, Luftwaffe, Fallschirmjäger, Flakpanzer IV (Ostwind), Wirblewind Flakpanzer, Sturmgeschütz IV (StuG), Jagdpanzer 38(t) (Hetzer), Hummel (Artillery), Jagdpanther, Panzer IV (standard Wehrmacht), Panzer IV (infantry support), Panzer IV (standard Panzer Elite), Panther (standard Wehrmacht), Panther (Panzer Elite Standard), Panther (with extra Camouflage ability), Tiger I, and Tiger II (Königstiger, King Tiger) with build cap raised to 500!

I've not mentioned numerous units that are in the game by default or spawn from a building by default; those remain untouched in their places.


British Commonwealth can now build directly (and without requirements or limits) Engineers, Commandos, Canadian Infantry, Vickers Heavy Machinegun Squad, Sherman Firefly, M4 Sherman Calliope, M7 Priest, Churchill AVRE, Churchill Crocodile, Churchill (standard), and M26 Pershing (No building cap)



Basically, Ewiger Krieg has everything ULTIMATE Special Tank Mod has and many many times more, and countless additional options open to the player of either faction.

[Edited by knightpress, 4/19/2008 1:59:46 PM]

[Edited by knightpress, 4/19/2008 2:28:42 PM]

[Edited by knightpress, 5/8/2008 3:25:13 PM]

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The latest version of Ewiger Krieg for Company of Heroes, Opposing Fronts, and Tales of Valor can always be found at:

Ewiger Krieg
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Posted: Apr 20, 2008 6:37:08 AM - Report post  (0)  (0)       Post Reply  post reply  

Yo Knightpress,
Great Mod...
This is going to create utter CHAOS on the battlefield...

Especially liked the panther with the camo option.

There are some bugs on the british side though...
Commandos can be deployed while the field support truck is moving.
Similarly, the add-on tanks can also be deployed while the armour command truck is moving.

Perhaps, you could look into it.

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Posted: Apr 20, 2008 11:42:49 AM - Report post  (0)  (0)       Post Reply  post reply  

I know, that's part of the limitation of forcing in some units that simply aren't meant to be. By altering their requirement state to "none" rather than by their preset limitations, they can spawn "on the fly" since nothing is really stopping them.

All in all, it's not a game breaking flaw and while I probably could monkey with it to "correct" it, the end result would still be that X building can spawn Y unit.

Considering the far larger task of actually making the mod actually functional, and having to build it from the ground up since building upon ULTIMATE Special Tank mod simply would have been more effort to shuffle everything back around than making a whole new mod from scratch, the minor cosmetic issues aren't a huge concern.

If anything, I'd say that the British Commonwealth is going to need every last edge they can get since the Panzer Elite are leaps and bounds superior in every department now at least in regard to access to inherently powerful units. Using Wehrmacht defenses with Luftwaffe 88mm AT guns, and still having the entire roster of Panzer Elite offensive units (even those you aren't really supposed to have ) the British Commonwealth oriented player has their work cut out for them to make a serious push on the PE.

If people start playing this online/LAN it's going to be total pandemonium!

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The latest version of Ewiger Krieg for Company of Heroes, Opposing Fronts, and Tales of Valor can always be found at:

Ewiger Krieg
Current rank: 1 Star. Next Rank at 100 Posts.

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Posted: Apr 22, 2008 4:31:21 AM - Report post  (0)  (0)       Post Reply  post reply  

hi, all

love your mod KnightPress , the best mod
iv'e played but the sound don't work to good on the
voices is there any way to fix that to get the full
effect.

thanks
Dave

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Posted: Apr 22, 2008 12:54:25 PM - Report post  (0)  (0)       Post Reply  post reply  

Unfortunately that's a general side effect of any mod like this, during the campaign for instance, the briefings and cinematics/cut-scenes will be muted.

As far as commanders babbling on, it was a blessing for me I just wanted to get back into the fight anyway.

[Edited by knightpress, 4/22/2008 12:54:54 PM]

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The latest version of Ewiger Krieg for Company of Heroes, Opposing Fronts, and Tales of Valor can always be found at:

Ewiger Krieg
Current rank: 1 Star. Next Rank at 100 Posts.

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Posted: Apr 22, 2008 3:27:21 PM - Report post  (0)  (0)       Post Reply  post reply  

Can the Volksgrenadiers and Knights Cross holders be constructed by the Panzer Elite as well?
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Posted: Apr 22, 2008 4:31:50 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by MasterVageSha:

Can the Volksgrenadiers and Knights Cross holders be constructed by the Panzer Elite as well?

Detailed list of units and buildings supplied by the Ewiger Krieg Mod:

1) Panzer Elite


Wehrmacht Headquaters:

Volksgrenadiers
Sniper
Motorcycle
MG42 Heavy Machine Gun

Krieg Barracks:

Grenadiers
Sdkfz 251 Halftrack
Gr. 34 8cm Mortar team
Pak 38 50mm Anti Tank Gun

Sturm Armory:

Officer
Sdkfz 234 Armored Car
150mm Nebelwerfer Rocket Battery
Stug IV (Wehermacht Standard)

Panzer Command:

Knight’s Cross Holders
Ostwind Flakpanzer
Panzer IV (Wehermacht Standard)
Panther (Wehermacht Standard)

Kampfkraft Centre:

Miscellaneous veteran upgrades for the Wehrmacht forces


Panzer Elite Headquarters (starting building):

Panzer Grenadiers
Kettenkrad
Pioneers

Logistik Kompanie:

Scout Car
Munitions Halftrack
Funkwagen ‘Vampire’ Halftrack

Kampfgruppe Kompanie:

Infantry Halftrack
Mortar Halftrack
Tank Buster Heavy Infantry
Luftwaffe Squad
Fallschirmjager

Panzer-Jager Kommand:

Assault Grenadier Heavy Infantry
Armored Car
Marder III Tank Hunter
Stug IV (Wehermacht Standard)
Hetzer
Jagdpanther
Hummel Self Propelled Artillery
Wirblewind Flak Panzer

Panzer-Support Kommand:

Light AT Halftrack
Bergetiger Repair and Recovery Vehicle
Panzer IV Infantry Support Tank
Munitions Panzer IV (Panzer Elite’s ‘long barrel’ version)
Panther (Panzer Elite’s standard version)
Panther (Panzer Elite’s camouflage version)
Tiger
King Tiger





2) British Commonwealth:


Barracks:

Riflemen
Jeep

Weapons Support Center:

Heavy Machine Gun Team
Mortar Team
Sniper

Motor Pool:

M3 Halftrack
M8 Armored Car
M1 57mm Anti Tank Gun

Tank Depot:

M10 Tank Destroyer
M4 ‘Crocodile’ Sherman
M4 Sherman
Sherman Calliope

Supply Yard:

Upgrade(s) for the above ‘Allied’ units.



Headquarters Command Truck:

Lieutenant
Bren Carrier
Canadian Infantry
Engineers
Infantry Section

Field Support Truck:

Sappers
Captain
Stuart Light Tank
Commandos
Heavy Machine Gun Team

Armored Command Truck:

Cromwell
Cromwell Command Tank
Sherman Firefly
Churchill AVRE
Churchill Crocodile
Churchill Mk IV
Priest Self-Propelled Artillery
M26 Pershing


[Edited by knightpress, 4/22/2008 6:57:26 PM]

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The latest version of Ewiger Krieg for Company of Heroes, Opposing Fronts, and Tales of Valor can always be found at:

Ewiger Krieg
Current rank: 1 Star. Next Rank at 100 Posts.

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Posted: Apr 28, 2008 6:03:36 PM - Report post  (0)  (0)       Post Reply  post reply  

what's canadian infantry, and is there any difference from standard tommy? Also who (what units) will build the wehrmacht/american buildings?
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