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Battlefield Strategy
 
theophelos  posted on May 11, 2008 10:24:00 AM - Report post

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my only thing is well, get some refs up, then some D turrents and some anti-tank soldiers (they good for anti-air as well) and some normal soldiers, a tank or 2 then power, after blooding there noses, attpemt the impossibe, strike when they have a break.
 
williamprow  posted on Jul 31, 2008 2:14:35 PM - Report post

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My best strategy without cheating seems to be serious tib harvesting and lots of base defenses. I always try to have as many base defenses as my power plants will allow and use fast aircraft such as firehawks, vipers, or PAC to destroy their roaming harvesters. Then I use the forward base unit to block off any paths between our bases. This seems to work rather well, though I am not without a loss or two. Seven brutal enemies are sometimes too much to deal with, especially after a seven hour slaughter.
 
ArmyGuy  posted on Aug 12, 2008 5:20:07 PM - Report post

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Try combining a little bit of everything, put rocket launchers in apcs, send some air cover in for backup, and send the tanks in last to finsish off whats left, always keep a secret tiberioum base.
 
ArmyGuy  posted on Aug 12, 2008 5:22:11 PM - Report post

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you can also put the enemy on 95 percent, and ANHILIATE THEM! its lots of fun but hes right, 50 percent keeps a little challenge on [WHY WASNT I TOLD 95 PERCEN HANDICAP STILL DOES THE SAME AMOUNT OF DAMAGE WITH THEIR SUPERWEAPONS?! <<<
 
the_red_knight  posted on Aug 23, 2008 1:17:41 PM - Report post

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quote:
originally posted by SCorpionV85

Anybody like to talk about strategy to win without using trainer/cheat?

i normally build a crane then power plant while building another crane then power barracks and ref. then another crane power ref. and barracks and making def the whole time. so now its up to 4 build tabs so i normally have then all building up the tech tree but using two for power plants and nonstop making ground def with 3 tabs and 1 for ground def and using explores to make forward def bases on the paths the enemy takes. i normally make 2-3 barracks and 3-4 war factories and making them all build the same units but in different orders to have a vast army. when im about to i also set up mining bases and put a lot of def around them to protect them and all long just keep building up my army and playing def until i think i can wipe out the comp then i attack with everything i got. im normally playing as scrin tho so i don't have to worry about building silos and i just capture gdi and nod buildings to build them if i want but this tactic works with all factions. hope that helps you i haven't really lost any games doing this and i do it like every time i play and trust me if you got good money flow it works well. if you need to make it so you have two miners for every ref you have and that shouldn't be to big of a problem. o and also make it so you start out with 40,000 credits thats what lets me build like i do at the start. well like i said hope this helps you out.

 
TheKahn  posted on Aug 23, 2008 2:20:47 PM - Report post


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And one main strategy is NOT to build infantry after everyone's built up cuz infantry are honestly the weakest link.
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