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Assassin's Creed Trainer
 
PWizard  posted on Apr 09, 2008 5:14:35 AM - Report post

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We appreciate everyone's comments and I ask only that you give us a chance to test out various protection schemes so that we can find a good compromise. We're not EA or Blizzard making millions of dollars on each game that is released. Our first Assassin's Creed trainers were leaked to torrent sites the same day they were posted here.

We will take everyone's comments into consideration, just please keep them fair and relize that we're only trying to protect our hard work so that we can continue to bring you guys all of these trainers each month and eventually release them to the public.

[Edited by PWizard, 4/9/2008 5:15:24 AM]

 
sn1kzZe  posted on Apr 09, 2008 5:26:39 AM - Report post

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i see no problem with it at all, actually im glad that i know my money goes into something only i recieve and not some free leechers over the net.
 
hdf13  posted on Apr 09, 2008 5:39:00 AM - Report post

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I as unlimited member would also like to state my view of things.
I agree, that u should protect your trainers, especially, because the lifetime fee that u ask for is totally acceptable.
Unfortunately I can’t think of any 100% safe mode of verifying authenticity other than this method either. However, what about when the free version of the trainer is already released, but I am still using my licensed version? I think a mechanism is needed, that will replace the licensed version with the unprotected version automatically, once it is available, so I would not have to download every trainer manually again. Because in the end, I like to make a backup copy of my games with saves, trainers and patches and all, and it would be nice if it was a "working" trainer, which I include with it...
 
PWizard  posted on Apr 09, 2008 6:04:27 AM - Report post

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That's some more good feedback.

Remember, this is our first trial of this new protection scheme. We knew there would be some that have concerns over it. This does not mean that this new scheme is written in stone or that we won't continue to evolve it based on our member feedback. I would like to ask of those that seem to be extremely opposed to it -- what is causing the concern? Is it merely the fact that it's there? Is it that much of a hassle to be connected to the Internet when using it? Are you concerned over privacy? I know that some people think that any and all anti-piracy protection methods are evil, regardless of whether or not they actually inconvenience the user, I'm just trying to get a better understanding of where our members stand. We've tried to make the process as simple and non-disruptive as possible. No information is sent to or collected by us during the process, it's merely a simple check.

 
Shirakani  posted on Apr 09, 2008 6:18:11 AM - Report post

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quote:
originally posted by PWizard

That's some more good feedback.

Remember, this is our first trial of this new protection scheme. We knew there would be some that have concerns over it. This does not mean that this new scheme is written in stone or that we won't continue to evolve it based on our member feedback. I would like to ask of those that seem to be extremely opposed to it -- what is causing the concern? Is it merely the fact that it's there? Is it that much of a hassle to be connected to the Internet when using it? Are you concerned over privacy? I know that some people think that any and all anti-piracy protection methods are evil, regardless of whether or not they actually inconvenience the user, I'm just trying to get a better understanding of where our members stand. We've tried to make the process as simple and non-disruptive as possible. No information is sent to or collected by us during the process, it's merely a simple check.

I understand it's merely a simple check. My personal views are;

1) 'Required' internet connection. What if i'm taking the game and trainer with me on a laptop away somewhere for a few days? I can't use the trainer then? So what did i pay for?...

2) The fact it's totally, utterly, unworkably moot. There is not a single protection in existance that cannot be cracked if people seriously want to crack it. By doing this, you're making yourselves MORE of a target. There will be those out there who will go out of their way to break your protections JUST COZ, even if they don't give a crap for the trainer's content itself, they'll do it just to flip you the finger or . People will do it JUST COZ.

3) It's a horrible precedent. This is arguably a first for a TRAINER. Never before have i ever seen a trainer that has an online check... If you're willing to do this NOW, what WON'T you be willing to do in future? Can we truly trust your words that 'it's simply an online check'? That may be the case NOW, but what about LATER?

4) Principle. You're pulling a Sony, or Steam, or (insert online verification DRM here). You are not , don't try the same crap they do. They're large enough to get away with it, you're not.

These are simply my personal views. I appreciate the hard work all the staff here at CH put in on their trainers, which is why i became a paying member. However i did not become a paying member to endorse this sort of DRM, and if this is the way things are going to go, i may start regretting my membership... I'm sure i'm probably not the only one that feels this way too.

Please rethink it. You can try whatever other method you want, but be aware of where the lines are drawn in the sand. The large corporations FREQUENTLY cross these lines in the name of 'protection of intellectual property' and step on their users toes. As a result, we continue to see civil disobedience through apathy. A good analogy is a farmer with a lot of cows that are just wandering away as they don't care to be herded anymore. He can go after his cows with a stick, whack a few and get them back on the straight and narrow, or he can take after them with a shotgun. The first leaves him with 1% of his herd and the latter leaves him with nothing.

This is what is happening, right here right now, in the gaming industry in general. The media companies have been stepping on the feet of their customers and suing them left, right and center. But the herd continues to wander away.

[Edited by Shirakani, 4/9/2008 6:18:59 AM]

 
flappy  posted on Apr 09, 2008 6:53:11 AM - Report post

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My only concern is the online check EVERY time you run it. Not the online check as such. But once in a while my ISP, and others' as well I'm sure, goes down. And when that means that I cannot use a trainer, that I have paid for no less, the situation becomes completely unacceptable. So yes, the online check in its current form is, I'm sorry to say, a very bad idea.
 
Caliber  posted on Apr 09, 2008 6:53:57 AM - Report post

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plz redirect any posts regarding authenticity checks to this thread so we don't tie down the Assasin's Creed thread with them-

thanks!

Link

 
hdf13  posted on Apr 10, 2008 2:53:21 AM - Report post

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I have a problem. All trainers crash my version of the game. It's English, and Retail, and I have a DX9 Video card, but both the retail trainer and the beta crashes it. (The Beta trainer worked fine on the Beta version.)

Edit: I take it back. I re downloaded the trainer, and now it works... was there an update?

[Edited by hdf13, 4/10/2008 3:05:05 AM]

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