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Less campaign's
 
dadish  posted on Mar 23, 2008 11:51:56 AM - Report post

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Is it only me or does Kane's Wrath have alot less campaigns. Here you could only play with NOD. For those that have completed the game is the last mission called something with "Tacitus". The single player game feel so short. I'want to know if im missing something
 
Zero  posted on Mar 23, 2008 11:57:07 AM - Report post

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Your not ... that was the the whole game ... thats why its called kanes wrath ... ya get to play in NOD's shoes and NOD's shoes alone. For a ~8GB addon it sure sucked ... the storyline was somewhat interesting but it felt like a hangover. I really wana know whats going throw EA's producers heads I really miss tiberium sun and other older C&C games
 
LordVenator  posted on Mar 23, 2008 12:04:40 PM - Report post

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as said before by Wikipedia.

[quote]Kane's Wrath is set to feature a "Risk-like" gameplay called "global conquest mode", where players can move their armies around the world map and then strategically engage each other in battles which are fought through traditional Command & Conquer RTS gameplay. In addition, it will only contain a Nod campaign which will be 13 missions long, spanning from the end of Tiberian Sun: Firestorm to Command & Conquer 3 and beyond. This gameplay mode will replace the traditionally linear single player campaigns of the previous Command & Conquer games, allowing for the players to freely choose the order of the missions. Armies will persist in this global conquest mode, causing units that survived the traditional RTS-style battles to be carried over to the world map and remain available for future missions, similar to the Battle for Middle-Earth series' "War of the Ring", or Star Wars: Empire At War's Galactic Conquest And Rise of Nations conquer the world, as well as the conquer the world in Rise Of Legends.[/quote]

now its real question: will EA continue to produce more CNC3 series only like Kanes Wrath? Like next expansion will maybe be GDI Failure or GDI Corruption...we don't know.

About that 8GB - they used so many space for GCM aka Global Conquest Mode and new units/maps...

for more details visit Wikipedia.

 
Zero  posted on Mar 23, 2008 12:13:46 PM - Report post

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In my opinion that was just wasted space :P I didn't even play the dam Conquest Mode
C&C games were shiny jewels when it came to storyline ... actually it was a well balance combination between that and a solid gameplay ... however I felt a serious alteration of the game series ever since Westwood drooped out of the picture.
Somehow the game doesn't fell the same from Generals/ZH the game seriously degenerated ...

[Edited by RaYden_333, 3/23/2008 12:14:33 PM]

 
LordVenator  posted on Mar 23, 2008 12:19:19 PM - Report post

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what we find ''cool'' in this games are that EA has put in a real people to act. Now every game series they rise and they fall...they need to find a balanced line between rises and falls and believe me today this isn't easy. What they need to do is make CNC4 or whatever...with like 100+ missions and that's it. So they have at least 6-12 months to plan new game.
 
Zero  posted on Mar 23, 2008 12:25:29 PM - Report post

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=))))))) I TOTALLY AGREE WITH YOU
and yes the small movies were exceptionally good but they really need to revise the game ...
I hope RA3 will be worthy of carrying it's name ...
RA was the first game I ever played (under windows) I really was amassing
 
dadish  posted on Mar 23, 2008 12:29:11 PM - Report post

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I sure got disapointed that it only had 13 missions. Sure that Global conquest mode can be fun but me personaly want more story in the game.. I hope that next expansion/release continues the story and tells it alot more then this one did.
 
Zero  posted on Mar 23, 2008 12:30:54 PM - Report post

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quote:
originally posted by dadish

I sure got disapointed that it only had 13 missions. Sure that Global conquest mode can be fun but me personaly want more story in the game.. I hope that next expansion/release continues the story and tells it alot more then this one did.

Ascension ) sounds like some stargate inspiration found it's way in EA developer community

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