--------------------------------------------------------------------------- Trust is a fragile thing. Once trust is lost, it can be impossible to recover. Those we're closest to can betray us,and total strangers can come to our rescue. In the end, most people decide to trust only themselves. It really is the simplest way to keep from getting burned.
Ok, maybe, but he's evidently trashing us NFS fans. I'm not going to stand for that, because he's not justifying his argument in any way. He's basically trolling. >_>
How am I not justifying my argument? Im simply questioning why people are so addicted to an average driving series that gets worse by the year (yet of cause they charge full price for the game still). Maybe you should justify your irrational attachment to such a bland game series.
[Edited by Elite, 3/18/2008 12:57:50 PM]
--------------------------------------------------------------------------- Elite He's been here for so long yet he's only made himself known once with Eliteitude...after that...not much else.
Ok, maybe, but he's evidently trashing us NFS fans. I'm not going to stand for that, because he's not justifying his argument in any way. He's basically trolling. >_>
How am I not justifying my argument? Im simply questioning why people are so addicted to an average driving series that gets worse by the year (yet of cause they charge full price for the game still). Maybe you should justify your irrational attachment to such a bland game series.
[Edited by Elite, 3/18/2008 12:57:50 PM]
or... you could admit that your view on the game is completely one-sided.
or you could both drop the subject and get back to discussing the subject of the new rules.
Everyone, if you havent checked out ES's revised post on the first page already, then check it out. We're trying to decide the new rules and we need everyone's input if we're going to come up with the best decision.
To me...the only games that have skill that can be compaired are those that are entered in official tournaments (WCG, MLG, OGN, MBCGame, ect). These games allow players to generate their own style of play. Other games allow players to become skilled in the same terms. When people become equally skilled, they become generic and are not really special gameplay wise.
--------------------------------------------------------------------------- Your bitterness, I will dispel
I'm still waiting on a Diablo III. Guild Wars is similar in some areas to Diablo II, but doesn't have the same feel of complete mayhem. Hellgate: London looked very promising early on, but the idea of a FPS/RPG soon became ruined when they introduced melee weapons into the mix.