Sword of the Stars: Born of Blood Discussion
Is there something I can do to keep those manageable? Things I should research first? Or can I modify the amount of money to be say 4 billion instead of 2?
Any one else had this issue?
If there is no way to avoid it, which one causes the issue? I know the instant research didn't seem to cause the problem, so I think it is either the population gets expensive or the infrastructure does...
If above mentioned function is triggered all planets belonging to the cheating player start to generate negative outcome at a rate about -800.000,00 Credit per turn. Turning the option off does not seems to be solving the problem (with the planets that have been 'updated' already). The bancrupcy or not is the matter of quantity (how many planets were updated), as the option 1 of the trainer freezes credits at. 2M.
In addition to this, without activation of 'increase population' option the only functioning options are freeze credits, one turn research and reset torn counter. All other options require to be activated with 'increase population'
I would be very gratefull if the trainer author were as kind as to look into the matter
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