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Sudden Strike 3 Trainer
 
Jynger  posted on Jan 03, 2008 12:31:14 PM - Report post

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would it be possible to add '100% repaired' option?
 
henk055  posted on Jan 26, 2008 5:11:53 AM - Report post


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INACTIVE
and a option to a god modus ??
 
nando2002  posted on Feb 21, 2008 4:07:14 AM - Report post

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ELITE
Sudden Strike 3 update 1.3 is out: Link

 
BKF  posted on Feb 21, 2008 9:52:00 PM - Report post

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ELDER
Hi all:

Indeed patch V1.31 has been released. Will wait for the lads to get through the other backlogs and hope for an update to this simple yet fun game. My thanks when done.

Patch v1.31 fixes and improvements:

Bugs fixed:
- Ordering "Scatter" killed the command queue
- Trees tinted on zoom
- Clicks outside the map would reset the selection
- Assault command couldn't be confirmed by clicking on an object
- Shooting guns connected improperly
- AT rifles sound too loud
- Some minor typos have been fixed
- Mines can be detonated by explosions
- Truck with broken chasses immediately disappear
- Unload command caused exceptions in some cases
- Incorrect gun state in saved games
- Incorrect player profiles
- Loading saved games caused crash in some cases
- Model of English 5.5 howitzer used wrong animation indices
- Incorrect passenger animations on some vehicles
- Wrong passenger state
- Trucks with attached guns didn't properly handle the "Assault" command
- Gun squads play no animation when dragging the gun
- Flak guns never attacked infantry
- AI: soldiers were crouching in aggressive mode
- AI: repair command worked improperly after loading
- AI: suspended refuelling
- M/P: the game reported wrong number of players
- M/P: disabled controls for missing players
- M/P: fixed 'Country' field in lobby
- M/P: the game froze before start
- M/P: color was not reset on disconnect
- ATI HD series video cards workaround
- Incorrect historical data for some vehicles
- Missing sound schemes

Improved:
- AI: a crowd of medics do not attempt to heal a single soldier
- AI: units with empty guns seek ammo boxes
- AI: soldiers line up after unloading from a vehicle
- AI: units bypass commands they couldn't fulfill (do not stop)
- AI: improvements in MicroAI for snipers
- AI: the 'Follow' command is not interrupted when fighting enemies
- AI: units without arms & passengers do not try to assault
- AI: improvements in the pathfinding algorithm
- AI: crew have better chance to leave the vehicle
- AI: soldies scatter farther than before
- The 'Stick together' command now can be queued
- Vehicles' icons blink, if not enough crew to shoot
- Esc resumes Pause without showing the menu
- M/P: BackSpace speedup in chat
- M/P: cheats do not work via Single Player mode
- M/P: increased TTL for chat messages
- M/P: ping info
- M/P: 3 pauses for each player per a game, the host can resume

Additions:
- Rotation cursor
- You can drag camera using the Mini-Map window
- "German tank supply", a single mission
- M/P: option to show enemies in red & allies in blue
- M/P: two missions reworked, one added

 
PWizard  posted on Feb 25, 2008 6:14:28 AM - Report post

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1.3 trainer posted --> Link
 
BKF  posted on Feb 25, 2008 9:44:57 PM - Report post

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ELDER
Thanks guys - appreciated.
 
ericgamer38  posted on Jun 10, 2009 12:59:35 AM - Report post

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ELITE
hello pwizard hope you check this just wanted to see if you can make a trainer for unlimited health for tanks and stuff thanks
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