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mod creating
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Dr_Bob
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    Dr_Bob posted on Feb 26, 2008 6:12:48 AM - Report post
     
    That's weird because there is something called a mod tool kit for battlefront 2... whoops it was called mod tools so so so sorry

    [Edited by Dr_Bob, 2/26/2008 6:14:03 AM]
    Drugs and smoking don't make you cool. Math makes you cool
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    Send a message to shadow9466
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    shadow9466 posted on Aug 14, 2008 5:32:22 PM - Report post
     
    i found a website that has a tutorial for it im not sure if it will help though because i just found it now




    i hope it helps

    www.empireatwar.net/faqs/modding.htm

    just copy and paste this into the address bar
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to 123rune20
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    123rune20 posted on Jan 20, 2009 5:31:49 PM - Report post
     
    Well this seems pretty old but I thought i might post. There is a petroglaph (or whatever) scenario editor, you can make huge scenarios and different things.

    Mods can be a lot harder. The stargate 1, has different shield effects, sounds, weapon effects, and models.

    Some mods just take untis within the game and make them playable.
    "And Dethalias said to the people of the low plains, 'Seek not the wickedness amongst your neighbors lest it find purchase in your own house.'"
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    Send a message to BobaFett
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    BobaFett posted on Jan 21, 2009 7:32:48 AM - Report post
     
    it's okay now, i followed shadows link and have made some mods, including a canon mod, with no EU ships or units, only ones from the movies...
    The reward for toil is more toil, those who dig the best ditches get given a bigger shovel...

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    shadow9466 posted on May 24, 2009 2:19:36 PM - Report post
     
    im glad i could help
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