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Will it be a CH trainer for this game?
 
SteamyTaco  posted on Oct 11, 2007 12:39:59 AM - Report post

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Will it be a CH trainer for this game?
Just wondering because CH trainers roxxx, they work better than scene trainers. I give a to the CH team
 
HotKeyH  posted on Oct 11, 2007 12:49:55 AM - Report post

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you are talking total crap there. Scene trainers are fine and most times even better, not sure which groups you are meaning, but there are some really talented groups out there. People aren't reading nfo's properly the files that come with the trainer in which the notes are standing. They are explaining how to use it and on which version you have to use it. It's always based on the so called releases from the warez groups.
 
SteamyTaco  posted on Oct 11, 2007 2:59:47 AM - Report post

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I always read the nfo file who come with the rls, I mean that the scene trainers always have a weird "go around" stuff, but CH only have "press and cheat" stuff, like the trainer for the patch for Tycoon City: New York, it doesn't even work.
 
PWizard  posted on Oct 11, 2007 5:59:20 AM - Report post

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[edit]

Cal took a look at the game and found that there's nothing that really needed to be trained as it's more of a puzzler than a FPS. I've added some cheat codes which should take care of any issues that might come up. If anyone has any special requests for options, I'll ask him to look at it again.

[Edited by PWizard, 10/11/2007 6:21:33 AM]

 
HotKeyH  posted on Oct 11, 2007 11:14:32 AM - Report post

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quote:
originally posted by BeatX

I always read the nfo file who come with the rls, I mean that the scene trainers always have a weird "go around" stuff, but CH only have "press and cheat" stuff, like the trainer for the patch for Tycoon City: New York, it doesn't even work.

That could be because you are using the wrong version maybe. And secondly those work arounds what you mean with that?, as far as I can tell work arounds are created by cheathappens even more, like needing to run the trainer after the game is already running otherwise it won't attach to the game, so you have to alt-tab or press a hotkey to hook the trainer to the game, calling work arounds, I just dislike the fact, this site is using a lot of the stuff created in the so called scene, but yet the users are so un-thankfull. I am not bashing cheathappens here, I know some groups really don't test their work and bring out bad trainers and yes cheathappens is fixing their problems instantly so they are way more user-friendly.

 
Neo7  posted on Oct 11, 2007 11:35:59 AM - Report post

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As far as the game goes, those workarounds are the best we can do. If you happen to know how to bypass the game's coding to make it easier then we're listening. You may also make your own trainer for the game to be submitted to the site.

[Edited by Neo7, 10/11/2007 11:37:34 AM]

 
PWizard  posted on Oct 11, 2007 12:39:57 PM - Report post

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I wouldn't really consider what we're doing 'workarounds'. Remember, the majority of our trainers are written to work with the ORIGINAL games not just the cracked versions like all of the scene trainers. In some cases we have to wait until the securerom or TAGES or other protection has kicked in before we can safely attach to the game. The reason we started having people press F1 to activate the trainer is so that all of our trainers would be consistently activated the same way and you wouldn't have to worry about which ones needed to be run after the game instead of before.

I think there are a lot of people that share the same opinion as BeatX, frustrated with trainers released by anonymous groups with no website and no way to get any help if something doesn't work right. Sometimes it's user error and sometimes they just simply don't work correctly. In the latter case, many times there are no fixes (perhaps because no one can contact them and let them know they don't work). We spend a lot of man hours each day answering support emails, forum questions and PMs so that anyone having trouble can get the trainers to work. This also helps us identify any bugs so we can quicky get a fix put in place.

I have nothing against scene trainers and I agree with you that many of them are quite good. However, there are also quite a few that simply do not work, work for enemy players or are just poorly made. Sometimes this ends up making your game worse off than not using a trainer at all.

What we are trying to do here is consistently create quality trainers that are released very timely and that members can rely on to work. Our members know that if they do encounter a problem, we're here to help them or to make a fix. We also release updates for almost all of our trainers, typically on the same day the patch is released. Again, our members don't have to worry about installing the newest patch because who knows if a scene trainer is going to be released for that version and if so, when it might be. We always keep our members informed of what we're working on (or not working on if that's the case).

HotKeyH, I get the impression by some of your posts that you have some sort of animosity towards our site and what we're doing here. I'm not sure why. We're not in some kind of competition with the "scene", which obviously you seem to have roots in. We're merely trying to fill in a gap that has been missing for quite some time. We have great respect for other trainer programmers and recognize their talents. I would hope you could provide us with that same respect.

 
HotKeyH  posted on Oct 11, 2007 11:15:47 PM - Report post

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I have nothing against this site at all, it's just that I have been using so called scene trainers for years and saying everything from the scene is bad is not right. PWizard You cleared that up already so we don't have to debate on that. I totally agree that some groups in the scene are messing it up bigtime, that is why I am searching for new ways of finding better trainers. I appreciate the work as I know what it takes to create a trainer. You guys have build up something nice and I have no disrespect for that at all.
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