Proving Grounds - Cheat Happens BioShock Message Board (Page 2)
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 Proving Grounds  
 
 
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Posted: Sep 06, 2007 8:42:59 PM - Report post  (0)  (0)       Post Reply  post reply  


OK, so we now have two confirmed areas that the trainer should be disabled. The Lot192 and 2nd Test subject areas.


update: only disable option 3 for the Lot192 mission and see post 15 for the Test subject problem.

[Edited by SL4T, 9/8/2007 10:31:21 AM]

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Posted: Sep 08, 2007 3:42:12 AM - Report post  (0)  (0)       Post Reply  post reply  

I just ran into the bug on my second play through. The first time I played the game I never had this problem. The second time, the Little Sister just stood in front of the 2nd test subject after finishing. For whatever reason the script didn't get triggered to force her to move to the next test subject. I had to reload from the autosave at the start of the level. That time there were no problems, and the trainer was enabled (inf health/eve active).

The first time I seeded the entire area with proximity mines after the first Little Sister was killed at the 1st test subject. I did this before going and getting a second Little Sister. This might have screwed something up by killing splicers as soon as they spawned. Second time through I just killed them with the rocket launcher and shotgun when they got within range.

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Posted: Sep 08, 2007 10:27:23 AM - Report post  (0)  (0)       Post Reply  post reply  

The Trainer basically prevents the thugs from appearing and attacking while the little sister extracts ADAM from the 2nd test subject. And this causes the script not to move forward.

So this is what I did:

The Trainer was enabled from the start of the level. Once the little sister started extracting ADAM from the 2nd test subject, no thugs appeared.....and it went on for 15 minutes.

So I made a manual save right there, exited the game, switched the trainer off.

I started the game from where I saved, and immediately the thugs attacked. so I quickly paused the game, started the trainer and resumed the cheats normally.

So you see, the trainer doesn't permanently damage any saved games.

When the script stops....save game....exit game....close trainer....start game.....wait for thugs to appear...start trainer.


other than that I never encountered any script problems during the whole game since I made sure option 3 was disabled during the Lot192 mission.

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Posted: Sep 14, 2007 2:56:25 AM - Report post  (0)  (0)       Post Reply  post reply  

Disabling the trainer didn't work for me when I encountered the problem. The problem I had was after the splicers attacked while the Little Sister was harvesting the 2nd subject. After the last one was killed the script to trigger her to move on never fired. Tried a save and reload without the trainer and it didn't help. I had to restart the level. After restarting the level I reactivated the trainer and everything went fine. On my very first play-through of the game I never encountered the problem at all, so it seems to me to be either entirely random or some very specific combination of circumstances.


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Posted: Sep 14, 2007 7:41:17 AM - Report post  (0)  (0)       Post Reply  post reply  

hmmm sounds odd....you could just play without the trainer
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