S.T.A.L.K.E.R.: Clear Sky
Atmosphere of the Exclusion Zone
Research of new depths of the Zone – Red Forest, Limansk, Pripyat Undergrounds and more.
A-Life-driven War of the Factions
Possibility to play and lead any faction to victory
Advanced A-Life system
Varied behaviour of NPC stalkers in the A-Life world
Advanced spectacular storyline scenes
Improved AI of computer-controlled characters
Skirting around dynamic obstacles by NPCs
Use of grenades by NPCs
Improved concept of detectors, artifacts and anomalies
New system of upgrades for weapons and armor
Weapons and armor repair
Reworked HUD and PDA
New version of the game engine - X-Ray 1.5.
DirectX 10 renderer
Improved DirectX 9 renderer - parallax bump, soft particles, depth of field, motion blur, eye adaptation effect.
Cutting-edge and detailed game graphics (normal map)
New animation engine
[Edited by mr_mango, 8/10/2007 8:17:42 AM]
But it's great that they improved the UI,they even said that they gonna throw grenades and evade some gunfire.
For that matter, any rifle shoots right trough the tree trunks, so unless you find something big and heavy to duck behind, youll be dead too.
How ever with added and more exotic ways to die, you allso get a chance to kill others faster and way more efficently.
Upgrade system got to be biggest single improovment in the game, if you have enough rubles you can take Any gun, and make it about 2-3 times better, same thing with armor.