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Civ4: Beyond the Sword CH Trainer
 
PWizard  posted on Jul 19, 2007 8:25:59 AM - Report post

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Hey everyone.. we're proud to present our first trainer for Civilization IV: Beyond the Sword!

Link

THE PUBLIC RELEASE DATE FOR THIS TRAINER IS AUGUST 14, 2007. PLEASE DO NOT UPLOAD OR DISTRIBUTE THIS FILE UNTIL AFTER THIS DATE. DOING SO WILL PREVENT US FROM RELEASING UPDATES WHEN PATCHES COME OUT. THANKS!

If anyone has trouble with this trainer, please first check the TRAINER TROUBLESHOOTING GUIDE (www.cheathappens.com/trainer_troubleshooting.asp) before posting questions or comments here.

Please report any issues in this thread so we can track them. New threads created to report problems may be deleted.

Here's the readme on the options:

Options
-------

F1- Activate 1 Turn creation of units in cities.

F2- Activate 1 Turn creation of buildings in cities.

F3- Activate 1 Turn completion of research

M- Activate Unlimited Movement (note, you must click on the unit, then click on the movement
button to move the unit. Once the unit is done moving, re-click on the unit and then
re-click on the movement button again to continue moving the unit. You can also
click on the movement button and then click on other buttons to activate them in the
same unit que (such as build city, upgrades, etc.)


Now go out there and rule the world!

[Edited by PWizard, 7/23/2007 3:39:32 PM]

 
Foambrush  posted on Jul 19, 2007 6:17:59 PM - Report post

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Thanks for the trainer can i still use the ~ cheat to get gold and use this trainer?
 
PWizard  posted on Jul 19, 2007 6:42:38 PM - Report post

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Sure, should work fine I would think.
 
lBahul  posted on Jul 20, 2007 2:44:00 PM - Report post

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I regret to inform you PWizard, that this trainer works both for you, and the AI. A fix would be much appreciated
 
Caliber  posted on Jul 20, 2007 4:10:14 PM - Report post

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what things are you noticing the AI doing? certain research when completed is usable by all nations if read the civilopedia correctly.

give me some examples, and is it just research or is it also turns for cities, turns for troops, etc.

i tested it pretty well, and tried to tie the changes to when you mouse over things, which the AI doesn't get to do (use the GUI). at any rate, i be glad to look at it again if you can give me some more info-

best,
Cal

 
lBahul  posted on Jul 20, 2007 4:21:46 PM - Report post

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Yes, i realize that certain techs are usable by all civilizations when researched, however i noticed that all the civilizations seemed to be advancing with me at the same speed. Then when i checked the bottom right hand corner (Containing the scores, and what each civ is researching) I found things like:
Stalin 1894 (Fiber Optics -1)

As for buildings and units i am not so sure, i will try and conduct an investigation into those to options

 
Caliber  posted on Jul 20, 2007 4:48:56 PM - Report post

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thanks for the feedback. any info is helpful. we appreciate the members helping us with our testing in certain situations. i was not familiar with this game and had no background for turn based strategy games but it was actually kind of fun playing it for the short amount of time i was able to play it.

best,
Cal

 
ScytheNoire  posted on Jul 21, 2007 4:32:10 AM - Report post

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okay, i noticed that other civ's were also able to take advantage of the trainer. they were way ahead of where they would normally be, and were able to create units as fast as i was. so while the trainer is cool, it seems to be a double-edged blade. trainers aren't as fun when the PC gets the same abilities.
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Civilization 4: Beyond the Sword Trainer
• One Turn Creation of Units
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