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Ghost Recon: Advanced Warfighter 2 Trainer

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Locked Topic  GRAW2 CH Trainer
 
PWizard  posted on Jul 08, 2007 7:10:50 AM - Report post

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Hey everyone.. we're proud to present our first trainer for Ghost Recon: Advanced Warfighter 2!

Link

THE PUBLIC RELEASE DATE FOR THIS TRAINER IS AUGUST 3, 2007. PLEASE DO NOT UPLOAD OR DISTRIBUTE THIS FILE UNTIL AFTER THIS DATE. DOING SO WILL PREVENT US FROM RELEASING UPDATES WHEN PATCHES COME OUT. THANKS!

THIS TRAINER WAS DESIGNED FOR SINGLE PLAYER MODE ONLY!

IF YOU WOULD LIKE TO TEST THE TRAINER TO MAKE SURE IT WILL WORK ON YOUR SYSTEM BEFORE SUBSCRIBING, WE'VE CREATED A TESTER TRAINER THAT IS FREE TO DOWNLOAD: Link

IF THE TESTER OPTION WORKS FINE FOR YOU, ALL OPTIONS SHOULD WORK WITH NO PROBLEM. SIMPLY SUBSCRIBE TO DOWNLOAD THE FULL VERSION OR WAIT UNTIL THE PUBLIC RELEASE DATE.

If anyone has trouble with this trainer, please first check the TRAINER TROUBLESHOOTING GUIDE (www.cheathappens.com/trainer_troubleshooting.asp) before posting questions or comments here.

Please report any issues in this thread so we can track them. New threads created to report problems may be deleted.

Here's the readme on the options:

Options
-------

Press 8 : Turn on Black Ops Armor
Press 9 : Turn on Endless Ammunition
Press 0 : Turn on Ghost Team Members Black Ops Armor
Press P : Turn on "Ghost" Mode


*Notes
------

8 : This will engage the top secret Black Ops Armor for the commander (you) of the
Ghost Team. It will thwart most attacks, mainly gunfire and grenades. This
has been improved to thwart some missle and .50 cal attacks as well as
certain other weapons.

9 : This will engage the top secret ammunition multiplier option for all personal weapons,
including your grenades! This has been improved and should work on nearly all
guns (not the anti-tank).

0 : This will engage the Black Ops Armor for the rest of the Ghost Team.

P : This engages the "Ghost" mode, which makes your team practically invisible to the enemies.
This is useful BEFORE you engage the enemy, or to scout areas before going in. Note
that your ghost buddies will follow orders but will not engage the enemy in this mode.
Also, certain scripted events or allied troops will not follow orders while this mode
is active. Note also, that if you are spotted before engaging this mode, you will
still be spotted by that enemy after you engage it. With this mode, you can practically
walk up to enemies and shoot them point blank. Use it wisely, as it takes away much
of the game's fun.

* Please note that you must engage the Black Ops Armor BEFORE you start your missions. If
you undergo damgage before you activate it, the armor will not work properly! The
same goes for your Ghost Squad!

[Edited by PWizard, 7/15/2007 8:21:30 PM]

 
gugi  posted on Jul 08, 2007 8:10:48 AM - Report post

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Great work as always. Ill test it right now!

[Edited by gugi, 7/8/2007 8:11:42 AM]

 
Rudolph  posted on Jul 08, 2007 9:39:00 AM - Report post

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Thanks Chris. Much appreciated. Will test it tomorrow, I think.

Props to Caliber.

This game is a nightmare to reverse. I hope you appreciate the effort!
I do! ^^

//EDIT: This is exactly the reason why I decided to upgrade to Unlimited. I will definately update again when expired.

[Edited by Rudolph, 7/8/2007 9:42:02 AM]

 
PeTTs0n  posted on Jul 08, 2007 10:54:45 AM - Report post

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Alright, bug reports coming up ^^
Or well, I don't know if they're actually bugs, as you say some options may not always work.
I found out that my XM8 didn't have unlimited ammo on a certain mission (where you're supposed to pick up a journalist, in the late evening/early morning - it's quite dark anyway, third mission in ACT II).
My MP5A4 had unlimited ammo though.

And I beg on my bare knees to try and find the kill trigger for a .50cal shot, 'cuz all of them makes the game really, REALLY tough.
It's making me frustrated enough to give up on the game ^^ three .50cals on a single square? Oh man...

Thanks a lot anyway! Fast and neat as always =]


Cheers,
/Chris

 
gugi  posted on Jul 08, 2007 11:05:55 AM - Report post

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I tested it and found no bugs for now. I'm at the Second mission of Act II. All the trainer options work well. I really appreciate the effort. I remember how hard it was to make a trainer for the first advanced fighter so it was probably even harder for this one. Great job as always! This site is so much worth the money. Oh, and great work to you too Caliber.
 
Caliber  posted on Jul 08, 2007 1:26:13 PM - Report post

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which mission has the .50 cal? i will download the savegame of all missions and see what i can find out-

no promises... my head is still hurting from this one... the trainer is actually more like a +6 since i had to individually do for weapons, grenades, death by grenade, death by weapons, death for troops by grenade, death for troops by weapons, etc., you get the idea.



EDIT: i tried the 2nd mission in act iii and i went through it with no probs.. never got killed first time through- 50 cals. never got me, i killed the gunners before they could shoot at me-

best,
Cal

[Edited by Caliber, 7/8/2007 2:18:56 PM]

 
PeTTs0n  posted on Jul 08, 2007 3:11:47 PM - Report post

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There are several missions, but the ones with multiple .50cals was a pain I'm still on ACT II, mission 3, and have gotten to a large square, with a statue in the middle. That one has 3 .50cals (One on the roof just about where you came from - I started at starting location B (the back alley) by the way ^^ if it matters, I dunno another .50cal is in the middle of the road to the right of where you came from and the third .50cal is far away, also slight to the right. (say 2 'o clock from where you're coming from))
I've died surely 10 times from various .50cals in the game - and yes, I use cover at all times ^^ even with the trainer on
I'm a little bit of a strategist, so I try to practice some strategy all the time. Even so, everytime there's a .50cal pointing at me the probability of survival is about 5%. (Most of the times I die because I took cover at the wrong side of a road etc - stuff like that.)
And about the unl. ammo for the XM8, it didn't work for it at that mission (ACT II, Mission 3), I have no idea why ^^

And I appreciate the trainer a lot, thanks!
Just that those .50cals is making life hell ^^
Would love to see an option in the future to make one invincible from them too.
Good work nevertheless, Cal
As always!


Cheers,
/Chris

 
gugi  posted on Jul 08, 2007 3:40:41 PM - Report post

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I truly agree with u. The trainer is great but those .50 cal are just a real pain in the ***. You die so fast even with a trainer. I know Tom Clancy is trying to make the game as big of a challenge as he can but its really really hard. I played the game on normal dif and after i died about five times from those .50 cal on the same mission as PeTTs0n i turned it to easy. And no change - you die just like instantly from those guns. I too try to use the tactical map for flanking, shortcuts and such with my ghost mates (they are not that bad). But i just keep dying. I just turn over with E or Q two times and try to aim to kill the gunner and just instantly I die.
But as PeTTs0n said the trainer is great besides the .50 cal. I really appreciate the trainer and all the hard work for it. Keep it up, Cal!

EDIT: About the XM8 unlimited ammo, PeTTs0n it said in the read me of the trainer - Certain ammunition are scripted and may
not work. So...

[Edited by gugi, 7/8/2007 4:25:17 PM]

[Edited by gugi, 7/8/2007 4:25:38 PM]

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