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Invulnerable Cheat is Not Invulnerable
 
johndmes  posted on Apr 13, 2007 5:12:30 PM - Report post

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Perhaps it's just me, perhaps it isn't...

When I use the 1.04 mega trainer with the 1.04 HATRED/GAYPOWER patch, the invulnerability cheat appears to work, but units can still die WITHOUT being squished (which I know in the game is a insta-kill for any infantry)

A prime example of this is to do a Engineer/Saboteur rush during the campaign, especially in the later levels where the enemy bases are fairly well defended. To replicate the effect, take ANY unit, does not matter which one (I've done with with everything from Mammoths to engineers to structures) and park it in the middle of a enemy base with invulnerable turned on for that unit. Wait, you'll get the "unit destroyed" message even though your unit is supposedly "invulnerable" and can't be killed.

I've had it happen while playing as the Scrin in the last mission, rushing the enemy base and capturing some buildings, then setting them invulnerable. Hit the area with a Rift effect to eliminate the building not under my control, and watched while my Construction Yard (set to invulnerable) was destroyed along with GDI. Of course, it had 2 Mammoths and 4 APCs firing on it at the time, if it was truly invulnerable that shouldn't have mattered though...

 
PWizard  posted on Apr 13, 2007 7:54:44 PM - Report post

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We're not freezing the health of the units, we're adding like 8 billion to the health for that unit, which, under normal circumstances, would be enough to merit 'unlimited health' as the option is called. But, yes, technically you are correct.
 
mikoto  posted on Apr 13, 2007 11:22:34 PM - Report post

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hey chris, how about adding a "healing" function to it?
that way they could potentially take more hits... heheh
 
predator654  posted on Apr 14, 2007 4:43:24 AM - Report post

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just apply the "unlimited health" cheat again and they got all 8 billion health back
 
mikoto  posted on Apr 15, 2007 3:30:52 AM - Report post

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i usually wont notice they have less health left, unless they 'die' and i hear "unit LOST" :P(i try to do that as often as i can, but usually mass build... hard to keep track of all units)
 
johndmes  posted on Apr 15, 2007 3:42:58 AM - Report post

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quote:
originally posted by predator654

just apply the "unlimited health" cheat again and they got all 8 billion health back

Sure, easy enough to say that - save when you've done a Engineer rush, and are having to monitor two bases on opposite sides of the map.....kinda hard to do so in that case.

And, if you don't do Engineer rushes - well, you should try it sometime. Nothing quite like finishing a mission in 3 minutes when the enemy has no base left -0 being that you've captured his buildings, and are now using his own weapons against him...Makes a GDI mission that's a real pain otherwise (the mission to defend a base with no Construction Yard at first) absurdly easy, if you Engineer-rush and capture the first Nod base in toto.

 
AcidTBH  posted on Apr 17, 2007 10:42:14 AM - Report post

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Group em and just press the group number to check on em and reapply is need be as the options apply to selected units aswell as ones u hover over.

just make sure ur not hovering over a enemy lols

 
Defion  posted on Apr 18, 2007 2:15:44 AM - Report post

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I got another problem, i have the 1.4 patch and the 1.4 trainer but when i press f6 and f there health go to 0 and they die with one shot. its really annoying and i cant undo it.....
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