Lord of the Rings: Battle for Middle Earth 2 - Rise of the Witch-King Discussion
1.same options as the hero improvement mod by made by simon
2.any cah are avalible for all factions
3.all good heroes can be used for all three factions
4.all evil heroes can be used for all 3 (four for rotwk mod i hope you make)
5.summoned dragons can be made at the drake lair for 10000 resources
6 balrog is a hero for all evil factions
troll hero has meta damage like rogash in rotwk.
7 cah get powers like thorn of vengence from thranundril
8. Cah can have any power like word of power at level 1 so you coulld gaet supirior archer specilazation at lvl 1 if you want
9.witch king inflicts fire damage (oh yeah never thought of that one before did ya.
10 in skirmish wether you play as you get the full campain power selection
11. shade wolf is a summonable fortress hero in skirmish
shade wolf has 10000 health
12.have heroes do the blast back enemies move like
this is simons mod it kicks arse
do that same thing to this mod
13.allow heroes to level 20 again this guy did it here is his mod
14.special powers and abilties instantly recharge
15. make it for all patches if possible and make one for rise of the witch king
[Edited by shotgun2004, 2/16/2007 12:26:29 PM]
2)why don't you make it? There is a place online to learn how to. I'm trying to learn to make a trainer.
[Edited by wraith1215, 2/17/2007 12:46:22 PM]
go here, it has some decent tutorials.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem