FS Name: Esumbron Pre-Evolutions: Espeon and Umbreon Skill: Synchronize II (If foe paralyzes, then the paralyze comes off of ur pokemon and onto the foe) Types: Psychic and Dark How to fuse: get two eevees and train them to where they both evolve (into one espeon, and one umbreon) and then deposit every other pokemon except for them and raise them one more lvl at the same time and they will fuse.
ATTACK Name: Shadow Beam BP: 60 PP: 30 Acc: 100 Effects: Stuns the foe to where it can't attack for two turns
FS Name: Crawturne Pre-Evolutions: Crawdaunt and Cacturne Skill: Shell Veil (Ups defense in rain) Types: Grass and Water How to fuse: Give Cacturne a water stone and a Crawdaunt a leaf stone, then in battle they will fuse.
FS Name: Grumvoir Pre-Evolutions: Grumpig and Gardevoir Skill: Trace Types: Psychic How to fuse: While in a double-battle, make them use a psychic attack on each other and they will fuse. (with full health)
ATTACK Name: Calm Ray BP:--- PP: 35 Acc:--- Effects: If confused, this attack will heal its confusion.
FS Name: Spindory Pre-Evolutions: Spinda and Skarmory Skill: Sturdy Tempo (Negates confusion and 1-hit KO attacks.) Types: Normal and Steel How to fuse: They have to have the same nature, and then deposit all of your other pokemon and then go to Route 113 and battle one battle and they will fuse.
ATTACK Name: Swift Ball BP: 70 PP: 25 Acc:--- Effects: May lower the foes SP. DEF.