Lord of the Rings: Battle for Middle Earth 2 - Rise of the Witch-King Discussion
Back to main issue. The options are basically extracted out of DEViANCE's trainer; all I modified was the player structure offset and base pointer for all hacks in the game. Nothing else. Options work fine in Angmar campaign.
If they don't work in War of The Ring mode, blame DEViANCE. That's why I never "steal options", cuz there's always a flaw. But am also not going to tell them of the bugs -.-
Reason: Censor Bypassing
[Edited by Moderator forty-two, 2/15/2007 5:21:11 AM]
Click in bottom-left part of it the "Advanced options", then the "Save"-icon button (Create standalone trainer). Hit OK.
The design GUI appears. Put in a "Title", choose the "Process" (game process), set an "Icon" (Change Icon)
To add the options from the table, hit "Add Entry", then in the next window the "Add" button and a list appears...
Fill in the "Effect" and set a "Hotkey" you want...
sendspace is dead at the moment .
If you want I can also mirror it on my own two sites, just mail me the file then (daride [at] gmail [dot] com) and I'll put the mirror links here and in the topic you made on Extalia.
The Cheat engine "trainer" works fine but WOTR its DEViANCE fault that WOTR doesnt work well with the trainer.
Lets do what we can to make cheating FUN!
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem