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Unlocking all Factions
 
GGaius10  posted on Nov 27, 2006 4:46:17 PM - Report post

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The one thing that I would like to know is, why was some of the nations such as the Mongols, etc., made unplayable. I can see listing the rebels as a non playable faction but the remainder I cannot. The Mongols and the Timurands or whoever they are, would have to be two of the strongest factions on the boards, yet they are unplayable. I've tried unlocking these as I did the campaign games that were locked until you completed certain requirements but, they won't work. The message is, do not translate, faction listed is unplayable. Still they are listed as having certain weapons such as rockets, elephant riders, etc., which would make them a worthy foe for anyone. Of course if you happen to be in the right part of the world you will get to fight the Mongols and the latter race who conquered India and Persia and, we will be able to take on the Aztecs and fight the Pope if we invade the Papal States but, that just isnot good enough for me. I think all of these factions should have been made playable and, in that big patch Sega talks about coming up with, sometimes, whenever or never, they should include these factions as well as those we already have.
 
gar8619  posted on Nov 27, 2006 9:20:47 PM - Report post

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all i can think of is that it cuz the mongols and timurands come later in the game for not being able to play them since they dont really have any startin terriorties. thats all i can think of for them and all the other unplayable nations well i cant think of any reason for them not to be playable other then maybe the papal states since then u would have the pope which would be unfair. just like killin off the pope with assassins and puttin in ur own pope so u can attack anyone and get away with it.
 
Ghalavand  posted on Dec 12, 2006 12:43:35 PM - Report post


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quote:
originally posted by GGaius10

The one thing that I would like to know is, why was some of the nations such as the Mongols, etc., made unplayable. I can see listing the rebels as a non playable faction but the remainder I cannot. The Mongols and the Timurands or whoever they are, would have to be two of the strongest factions on the boards, yet they are unplayable. I've tried unlocking these as I did the campaign games that were locked until you completed certain requirements but, they won't work. The message is, do not translate, faction listed is unplayable. Still they are listed as having certain weapons such as rockets, elephant riders, etc., which would make them a worthy foe for anyone. Of course if you happen to be in the right part of the world you will get to fight the Mongols and the latter race who conquered India and Persia and, we will be able to take on the Aztecs and fight the Pope if we invade the Papal States but, that just isnot good enough for me. I think all of these factions should have been made playable and, in that big patch Sega talks about coming up with, sometimes, whenever or never, they should include these factions as well as those we already have.

quote:
originally posted by GGaius10

The one thing that I would like to know is, why was some of the nations such as the Mongols, etc., made unplayable. I can see listing the rebels as a non playable faction but the remainder I cannot. The Mongols and the Timurands or whoever they are, would have to be two of the strongest factions on the boards, yet they are unplayable. I've tried unlocking these as I did the campaign games that were locked until you completed certain requirements but, they won't work. The message is, do not translate, faction listed is unplayable. Still they are listed as having certain weapons such as rockets, elephant riders, etc., which would make them a worthy foe for anyone. Of course if you happen to be in the right part of the world you will get to fight the Mongols and the latter race who conquered India and Persia and, we will be able to take on the Aztecs and fight the Pope if we invade the Papal States but, that just isnot good enough for me. I think all of these factions should have been made playable and, in that big patch Sega talks about coming up with, sometimes, whenever or never, they should include these factions as well as those we already have.

Find this link [Game files]\data\world\maps\campaign\imperial_campaign\descr_strat.txt
you see the names

 
Ghalavand  posted on Dec 12, 2006 12:44:49 PM - Report post


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Are you like the India and Persia ?
 
Ghalavand  posted on Dec 20, 2006 2:49:24 AM - Report post


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I buy this game in IRAN & this is the edited file:

; Custom campaign script generated by Romans Campaign Map Editor

campaign imperial_campaign
playable
england
france
hre
spain
venice
sicily
milan
scotland
byzantium
russia
moors
turks
egypt
denmark
portugal
poland
hungary
papal_states
aztecs
mongols
timurids
end

unlockable
end
nonplayable
slave

end
--------------
The underline words mean "MAY CRASH"
"Price is 4$"
Goodbye

 
Fieldzy  posted on Dec 23, 2006 1:03:08 AM - Report post

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quote:
originally posted by GGaius10

The one thing that I would like to know is, why was some of the nations such as the Mongols, etc., made unplayable. I can see listing the rebels as a non playable faction but the remainder I cannot. The Mongols and the Timurands or whoever they are, would have to be two of the strongest factions on the boards, yet they are unplayable. I've tried unlocking these as I did the campaign games that were locked until you completed certain requirements but, they won't work. The message is, do not translate, faction listed is unplayable. Still they are listed as having certain weapons such as rockets, elephant riders, etc., which would make them a worthy foe for anyone. Of course if you happen to be in the right part of the world you will get to fight the Mongols and the latter race who conquered India and Persia and, we will be able to take on the Aztecs and fight the Pope if we invade the Papal States but, that just isnot good enough for me. I think all of these factions should have been made playable and, in that big patch Sega talks about coming up with, sometimes, whenever or never, they should include these factions as well as those we already have.

GGaius,

I am unsure as I have not played the game yet (I own it though) but I think that the unplayable factions are from the new world and thus; why you can't use them. There is a very likely chance I am wrong though.

Regards,

Fieldzy

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