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Concerning the shield refresh rate...
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    kai50000 posted on Nov 22, 2006 1:25:12 PM - Report post
     
    I was wondering, it says this in many of the unit files:
    "Shield_Refresh_Rate" 90 "/Shield_Refresh_Rate"
    I'm trying to figure out, if the amount is larger does the shield regenerate faster or slower?

    Also, I've noticed that when I try to give a unit such as Boba Fett (the land version) shields, the shields don't seem to work! Do I need to change the armor from Armor_Hero to say Star destroyer armor?

    I'm trying to make a super heroes mod, with the empire heroes [nearly] invincible.

    After I've worked out all possible bugs, I'll try to make one for the rebel heroes, then one for all of them combined for a sort of clash of the titans type fighting thing.

    EDIT: Nevermind about trying to figure out how to activate the shields, I figured it out myself. Simply add SHIELDED to the behaviors list and they have shields. make sure to put a comma in to separate it from another ability as well as a space.

    [Edited by kai50000, 11/22/2006 3:19:54 PM]
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