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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > WARHAMMER 40K: DAWN OF WAR - DARK CRUSADE
 Dawn of War - Dark Crusade Modding Tool  
 
 
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Posted: Oct 30, 2006 11:51:29 PM - Report post  (0)  (0)       Post Reply  post reply  

Also is there a way to remove the weapon upgrade cap for the various units like the scouts(sniper rifles), the terminators(gatling guns) etc...

Cheers

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Posted: Oct 31, 2006 5:11:59 AM - Report post  (0)  (0)       Post Reply  post reply  

Well i cant really help you with the mod you downloaded. I might try to add the sp commanders to mine later on and find the issue...

How to remove the weapon upgrade limit:
attrib>sbps>races>RACE>SQUAD>squad_reinforce_ext>max_upgrades>

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Posted: Oct 31, 2006 5:37:14 AM - Report post  (0)  (0)       Post Reply  post reply  

Thanks WatZ for helping them out im so busy with work, and trying new things out with the mod.
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Posted: Oct 31, 2006 6:04:25 PM - Report post  (0)  (0)       Post Reply  post reply  

You guys are really great. I appreciate your enthusiasm. If you were in australia i wold buy you guys a drink.
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Posted: Oct 31, 2006 8:01:47 PM - Report post  (0)  (0)       Post Reply  post reply  

I take paypal! hahaha im just playin. I am broke tho
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Posted: Nov 01, 2006 12:47:18 AM - Report post  (0)  (0)       Post Reply  post reply  

Is there a way to modify the requisition/power number as well as increase or remove the population cap? Also I would like to decrease the time taken for weapon upgrades and building upgrades?
I am still trying and struggeling with the wargear in skirmish issue.

Thanx

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Posted: Nov 01, 2006 6:11:39 AM - Report post  (0)  (0)       Post Reply  post reply  

Modify requisition/power:
atrrib>ebps>environment>gameplay>Strategic point,relic or slag deposit.

Increase/remove pop cap:
attrib>racebps>RACE>

Modify the time for weapon upgrades:
sbps>races>RACE>SQUAD>squad_reinforce_ext>cost>time_seconds

Modify building upgrades:
-Actual building upgrades
attib>addons>ADDON>time_cost
-Upgrades in general
attrib>research>ABILITY>time_cost

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Posted: Nov 01, 2006 9:42:37 PM - Report post  (0)  (0)       Post Reply  post reply  

Thanks a lot for the info. I am having trouble changing the power/requisition number though since i cant find any power/requisition section in the strategic point/relic/slag deposit addresses.

'sbps>races>RACE>SQUAD>squad_reinforce_ext>cost>time_seconds'
This line only changes the time of a new soldier being added on to an existing squad. It does not speed up the weapon upgrade time.
The rest is working fine.
Where do you actually chage the time it takes for the, let's say 'Chappel Barracks', to produce a marine squad?

Thanx again

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