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Trainer for v1.01
 
PWizard  posted on Oct 08, 2006 12:54:21 PM - Report post

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While it's not a MEGA trainer, we have released our second trainer for Mage Knight: Apocalypse. Here's the info on all the options, including the two new ones. Enjoy!

F1 - INFINITE HEALTH
/\/\/\/\/\/\/\/\/\/\

As it says above...

************************************************

F2 - INFINITE MANA
/\/\/\/\/\/\/\/\/\

As it says above...

************************************************

F3 - INFINITE GOLD
/\/\/\/\/\/\/\/\/\

As it says above...

************************************************


F4 - REMOVE ADD/SUBTRACT FOR ITEMS
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

This option removes the add and subtract code from the game
so that you now have infinite potions etc..

************************************************

F5 - MAX STATS
/\/\/\/\/\/\/\

READ CAREFULLY!!!
=================

What this option does is inject huge amounts of bonus
into each ability on your charcter, you can see this
by opening your character screen and then clicking the little
bar to the left which will open out your stats screen, you will
notice that there are lots of colored lines streamed across the
page, dont worry about this, they will go down and this is how..

you need to first activate the health option of this trainer with
F1, then walk up to a group of the enemy and let them hit you, you
will notice that as they hit you, your levels are going up and up
let them do this until your level hits 99 for each stat and the
colored lines will disappear.

************************************************

F6 - MAX SKILL LEVEL
/\/\/\/\/\/\/\/\/\/\

When you turn this option on every time you use a skill it will instantly
be upgraded to level 5 which is the maximum level of any skills.

************************************************

 
aerion0p  posted on Oct 08, 2006 5:27:19 PM - Report post

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Sadly, not one of these trainers works for me...
Using the health option does nothing, using the mana option crashes the game, money also does nothing, and item freeze works but I can't use the items...

Reading and doing what the trainer troubleshooter says also didn't do anything.

So all in all, I'm a little disappointed...

::sogh:: guess it's back to the ol' mem-scanner... I hate dynamic memmory, mainly because I have no idea how to work with it...

P.S: here's what the bug report says when it crashes afte using the Skills option:

-----------------------------------------------------------
Illegal memory write at address 0x0

Symbol: 

Call Stacks:





Build Date: Sep 11 2006, Ver: 1.0.0

System Infomation:
OS: Windows XP
CPU Vendor: GenuineIntel
CPU type: Intel(R) Celeron(R) CPU 2.40GHz 2288MHz
RAM: 353 / 1023 MB, Virtual: 1617 / 2047 MB
Disk Path: D:\Games\Mage Knight Apocalypse

Disk Size: 9817MB / 68158MB

-----------------------------------------------------------
-----------------------------------------------------------

 
PWizard  posted on Oct 08, 2006 6:04:01 PM - Report post

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Are you sure you're using the 1.01 patch? Did you try using the *FIXED* game fix on it to see if that made a difference? Plenty of other people have gotten it to work with no problem (myself being one of them) so there must be something that's not compatible with your system or game version.
 
aerion0p  posted on Oct 08, 2006 7:22:05 PM - Report post

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quote:
originally posted by PWizard

Are you sure you're using the 1.01 patch? Did you try using the *FIXED* game fix on it to see if that made a difference? Plenty of other people have gotten it to work with no problem (myself being one of them) so there must be something that's not compatible with your system or game version.

I tried every fix I could find actually, and only one worked...

I installed the game, applied the v.1.01 patch, replaced the exe with Razor 1911's, but the game wouldn't even start because of some stupid ItemName-length error at another stupid offset... so I used the same v.1.01 exe for the unpatched v.1.00 game and all works fine, except for the trainer

Correct me if I'm wrong, but doesn't this trainer focus on the memory of a specific exe when it's loaded? Hence using an exe with ~500Kb more would reallocate most addresses?
Or does it do something else, something I can't really understand?

Ah well it doesn't matter really, just that I'm kinda perplexed it won't work; every other trainer made by you guys worked perfectly fine, and now that I registered to CHU, I'd like to thank you for your hard work in making those, believe me I know that it takes hours upon hors of coding to make something good...

 
PWizard  posted on Oct 08, 2006 7:39:09 PM - Report post

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Actually the trainer doesn't always address the .exe memory locations. Many times the code can be injected into game .dll's and other places. I think the fact that you're using two different versions of the 1.01 game (part 1.0 and the exe from 1.01) is probably what is messing with the trainer. You might reinstall, install 1.01 patch and then use the 1.01 fix and see if you can get it working without having to overwrite just the exe. Got to be something else that it needs in the 1.01 update.
 
boogiex  posted on Oct 11, 2006 6:33:17 AM - Report post

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hmmm?

[Edited by boogiex, 10/11/2006 8:14:56 PM]

 
*****man  posted on Oct 12, 2006 1:08:26 AM - Report post


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INACTIVE
I think today iz the 12 rith why i cant dl the trainer
 
zetius  posted on Oct 12, 2006 3:15:50 AM - Report post

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Maybe because they haven't updated yet?

But, could anyone tell me what time is the server or admins going to update for some new trainers.


-Zetius-

[Edited by zetius, 10/12/2006 3:16:21 AM]

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Mage Knight: Apocalypse Trainer
• NEW IN V2: Max All Stats
• Max Skill Level (skills upgraded to level 5) ORIGINAL FEATURES: Unlimited Health
• Mana
+ 3 more options
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