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I'll help you out.
 
Gamefreak12  posted on Sep 11, 2005 9:01:32 AM - Report post

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i think hes called falconman or something. hes in undernet1 but i cant reach him. i ask everyone about how to get there but they never say exactly how. could u be more specific SOrlando24?
 
SOrlando24  posted on Sep 11, 2005 1:04:24 PM - Report post

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Go to EndArea 1 or 3 I think and there will be a pretty long path and at the end there will be an invisible path so go on it and eventually you'll get to a warp thing so go on it and then you'll be at Undernet 1 so just find the Navi and Netbattle him.

And if you still cant find him then just post here and I'll try to find the exact area.

 
Gamefreak12  posted on Oct 21, 2005 7:47:55 AM - Report post

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i found him. hes called larkman. thanx SOrlando24. youve helped me out on alot on the pokemon emerald boards.
 
Ragnorok  posted on Nov 19, 2005 9:46:54 PM - Report post

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Where do you random encounter Meddys omega version?
 
megamanfan  posted on Nov 24, 2005 3:37:59 PM - Report post

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can u help me??????

i needed help on the part where u get the gps letter and i saw the note on the doghouse what do i do next??

 
Repta  posted on Nov 29, 2005 12:07:57 PM - Report post

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You go to Oran Isle. Once there go to the big white machine there. Jack in, and keep hitting A on or near the squares. You can find the next clue near the right area of the map, until a movie appears.

Many sites have said that it is on the top left corner of the map. If you find it there, then could there be two different spots for the same game?

[Edited by Repta, 11/30/2005 8:30:50 AM]

 
Repta  posted on Jan 02, 2006 8:09:12 PM - Report post

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Does anyone know how to go past the "wired" door in Nebula Area 2? It says I need 140 SFrags to get past it.

[Edited by Repta, 1/2/2006 8:09:54 PM]

 
xXCrosseXx  posted on Jan 02, 2006 11:35:05 PM - Report post

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quote:
originally posted by megamanmaster7

on mmbn5:Team Protoman i need help in the begining where there is Dr. Hikari when i go in the main scilab computer there are puzzles i am on one where the words are arm, toe, hip what letter should i start with if u can help please reply soon ty.

megamanmaster my butt...

Take the H,
put H where E is, put E where M is, put M where T is, put T where I is, put
I where A is, and finally put A where H is.

The TOE path has two gates, so go to the HIP and ARM paths and walk on the
switches to unlock the gates. Before going to the conveyor, go past it to
get a BMD with a Full Energy subchip. Head on the conveyor to find another
and head down that one. Go down the path ignoring the single arrow(it leads
back to the ARM path) to find a BMD with Spreader E. Continue down the path
to get to a number puzzle(thank Goodness for no letter puzzle). This is the
last puzzle. Talk to the program to find out you need a WorkMemo. The
control will switches to Lan. As Lan, go back to Dad's lab and search the coffee
table to find a WorkMemo. Control will switch back to Megaman.

The puzzle says 12345. It should read 53214. You have 7 turns to do this.
Take 5, put 5 where 1 is, put 1 where 3 is, put 3 where 2 is, put 2 where 1
is, put 1 where 4 is, and finally put 4 in the empty space. Save before
going up the stairs.

Go up the stairs to trigger and cutscene and find...Protoman! Megaman will
ask him why he infiltrated the Main System. He won't answer he just wants
to fight. Looks like we'll have to teach Swordboy a lesson.

Adapted [ you could say copied and pasted ] from Poxy23's Megaman Battle Network 5 : Team Protoman Walkthrough .
I'm giving credit !!

[Edited by xXCrosseXx, 1/2/2006 11:41:20 PM]

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