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Harry Potter & The Chamber of Secrets Trainer
Message Board for PlayStation 2 version
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NEED HELP WITH AVIFORS CHALLENGE!
  • Send a message to Guest
    INACTIVE
    Guest posted on Feb 12, 2005 7:43:55 PM - Report post
     
    PLEASE CAN SOMEBODY TELL ME HOW TO GET THOSE DUMB BIRDS IN STONE TO SIT ON THE LARGE BUTTONE TO LET DOWN THE BRIDGES SO I CAN DEFEAT THE OTHER GARGOYLE AND GET OUT OF THERE!
     
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    Send a message to dolphinzgamez
    ELITE
    dolphinzgamez posted on Jun 27, 2005 3:11:57 AM - Report post
     
    well you just use your spell on the birds. Push L1 to highlight it from a distance. then you flipendo the bridge once you get there and it will fall down. then just jump down by the gargoyle and fight it. then you are done
    I am here to help anyone I can. Yall can ask me just about anything. I have played this game a thousand times and still love it. I know where most everything is. I'll be glad to help.
  • Send a message to Salazar11
    INACTIVE
    Salazar11 posted on Jan 03, 2007 6:32:26 PM - Report post
     
    Here is a full walkthrough paragraph from salazar11

    Pro Harry Potter Player

    Transfiguration is on the first floor, enter the classroom Ron stands in front of. McGONOGALLS CHALLENGE: Again it is you who takes the challenge of the class, this should look pretty familiar. When you enter the dungeon, walk to the edge and drop down. Theres a circular switch on the floor, walk over it once to open a locked door. Now run to the right. Skurge you way in, it's a good idea to have Lumos equipped. Push the gooey lever, now go all the way left and do the same there. Return to the circular switch you pushed and run down the alley next to it where a door has been opened, enter. Follow the passageway and go through the door to a grey room. Go up the right side and then Skurge the archway on the left, Lumos reveals a wall, push it. Outside, climb the wall you've just pushed out and continue to climb til you reach a large square platform. Jump onto the platform which is opposite the wall you've just climbed up. Continue to leap the platforms until you reach one where the gap is far too large, side-step along the wall here. Repeat this till you reach a door with goo, Skurge it and enter. Now you'll see a circular room with the book in the middle. Wait till the floor is created, then run to get it. Congratulations, you now have Avifors. Equip it instead of Skurge, now test it on the broken statues you see in the room. The first one will land on a switch which lowers a stone you can climb up on the left of where the spellbook stood. Climb it and Avifors the other. This lowers the right stone. Climb that shift the last statue and enter the doorway. In here grab the frog in the chest and climb the stairs. Now go right, back into the first room. Go left first and use your new spell. On the statue over the other side of the gap. Now go back and try the other way on that statue. Now side step along, Avifors any statues. At the end Flipendo the huge metal wall. Flipendo the wall on the other side and the beast wakes up. Equip Expelliarmus and use the same tactics as the first Gargoyle. I suggest taking a position on one of the two brigdes that lead to it. Once its dead use Avifors on it, it will then open the door for you... Now make your way up to the class. CARRY 100 BEANS: On your way down, stop on the second floor. Just right of the bloody message is a tapestry. Rip it, there are lots of nice things in here but I'm only interested in one for the walkthrough. Take the first left you see and go up the stairs. Take the doorway on the right just at the top of the stairs and turn left. Go up these stairs and turn right to find a chest in goo. Skurge it off, to find a bean bag that allows you to carry 100 beans. You will also recieve 100 beans. Now exit the way you came and head for the Quidditch Stadium. QUIDDITCH MATCH: You might want to... *** as this match can only be attempted ONCE. Theres nothing much I can say here, just try and keep focused on the rings and not the other players, the commentary will tell you whats going on so listen to it carefully. You may need about three boosts before the snitch can be caught but once you've got near it its a sure win. You're now free to do what you like and end the day as you please.
     
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