Activating this trainer
Press F1 at main menu.
Listen for 'Trainer Activated'.
Press desired hotkey. All hotkeys can be changed on the trainer.
NumPad1: Infinite Health
NumPad2: Unlimited Double Jump
NumPad3: Unlimited Ammo
NumPad4: No Cooldown
Press CTRL+H at any time to temporarily mute all (except this) hotkeys.
Press again to unmute. You can change this hotkey in the trainer settings.
You can also mute specific hotkeys by changing the hotkey you want to mute to 'NONE'.
â€¢ HTC Vive
Click on the 'VR Mode' button. Trainer options will now be drawn as buttons. Activate the trainer as usual with your keyboard. Put your HTC Vive on and when you are ingame press the 'Menu' button on the hand controllers to open the steam overlay. At the bottom you can click on the 'Desktop' button and you can easily press options on the trainer with your hand controller now.
â€¢ Oculus Rift
As of now the oculus has no unique input device and uses keyboard or xbox controller. Both are support by the trainer already.
â€¢ Windows 7 or above
â€¢ 64-Bit OS (32-Bit is NOT supported!)
â€¢ .NET Framework 4.6 or above: www.microsoft.com/en-US/download/details.aspx?id=48137
â€¢ VC++ Redistributable 2015 (x86 AND x64): www.microsoft.com/en-US/download/details.aspx?id=48145
â€¢ DirectX9 for controller support: www.microsoft.com/en-US/download/details.aspx?id=34429
Except for one detail. I'm not 100% sure what happened but I have a best guess.
One possible upgrade is to disassemble any weapons into metal parts for crafting, which can be related to ammo since usually picking up the same weapon would add to your ammo. The choice being to disassemble or take for ammo.
Due to some kind of mishap in this regard, I now have a very high negative number of metal parts, which is a standard crafting ingredient.
So if you're using the trainer, and you see the prompt "Pick up [large number]" don't pick it up. It will mess with the game.
That said, any chance of a materials option?
System.IO.FileNotFoundException: Total failure. Error Code 0x39
в Seraph_CH.TrainerEngine.AttachToProcessByName(String pProcess, Boolean pMultiProcesses, Int32 pID, ProcessAccessFlags pAccessFlag)
в System.Windows.Forms.Timer.OnTick(EventArgs e)
в System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
notebook computer. Win 8.1 64 bit.
antivirus - McAfee. disable when run trainer, including firewall.
installed VC++ Redistributable 2015, NET Framework 4.6.
trainer and game run as administrator.
English is not main languish, apologize for writing
It seems that the saved game I loaded, which had the infinite ammo option enabled at the time of saving, didn't like that option until I loaded the next level. I started out with some amazingly huge negative number of rounds, and even when I picked up a different weapon during the level, the ammo started to decrease as normal (with the option enabled, disabled, re-enabled, and trainer reloaded entirely), making me think it was busted. It started working again when I loaded the next level, however.
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firewall and other security software.
on trainer and game.
version and distribution.