We have no removed any options from this trainer. It could have been on an older version of the original TQ trainer from many years ago written by a person no longer with us.
So it is. It's for the non-Anniversary Edition, and includes a robust profile editor.
So barring my original plan, I decided to simply blaze through the content I'd already played, this time without any game-caused deaths. Here we have a new problem. Playing as Haruspex (hunter / dream), the one-hit kill feature does not work. Possibly due to the way a single arrow can affect nearby enemies (using scattershot), the game promptly CTDs upon attacking with the one-hit kill feature enabled. So until that is fixed, I can't even make use of it.
The unlimited health feature also seems to have caused an enemy's debuff (negative 40 to all attributes and most resistances) to become permanent, completely ruining my save since this particular cheat doesn't have an editor for such things. Word of warning to others: Back up your save frequently.
We have no removed any options from this trainer. It could have been on an older version of the original TQ trainer from many years ago written by a person no longer with us.
So it is. It's for the non-Anniversary Edition, and includes a robust profile editor.
So barring my original plan, I decided to simply blaze through the content I'd already played, this time without any game-caused deaths. Here we have a new problem. Playing as Haruspex (hunter / dream), the one-hit kill feature does not work. Possibly due to the way a single arrow can affect nearby enemies (using scattershot), the game promptly CTDs upon attacking with the one-hit kill feature enabled. So until that is fixed, I can't even make use of it.
The unlimited health feature also seems to have caused an enemy's debuff (negative 40 to all attributes and most resistances) to become permanent, completely ruining my save since this particular cheat doesn't have an editor for such things. Word of warning to others: Back up your save frequently.
You want to look up TQVault (abandoned, but the source is available and people are working on fixing it for AE) and TQDefiler (original author still around). TQDefiler would have fixed your zero-death count for you. It's quite tricky to get to work with AE but it can be done... and the things it can (still) fix are also quite limited, but there are still at least some. I would strongly recommend you avoid trying any of its mod features though... those will almost certainly crash your game.
Eventually GDDefiler (same program/author but originally for a different game) supposedly will be enhanced to support TQAE, but right now it doesn't work.
We have no removed any options from this trainer. It could have been on an older version of the original TQ trainer from many years ago written by a person no longer with us.
So it is. It's for the non-Anniversary Edition, and includes a robust profile editor.
So barring my original plan, I decided to simply blaze through the content I'd already played, this time without any game-caused deaths. Here we have a new problem. Playing as Haruspex (hunter / dream), the one-hit kill feature does not work. Possibly due to the way a single arrow can affect nearby enemies (using scattershot), the game promptly CTDs upon attacking with the one-hit kill feature enabled. So until that is fixed, I can't even make use of it.
The unlimited health feature also seems to have caused an enemy's debuff (negative 40 to all attributes and most resistances) to become permanent, completely ruining my save since this particular cheat doesn't have an editor for such things. Word of warning to others: Back up your save frequently.
You want to look up TQVault (abandoned, but the source is available and people are working on fixing it for AE) and TQDefiler (original author still around). TQDefiler would have fixed your zero-death count for you. It's quite tricky to get to work with AE but it can be done... and the things it can (still) fix are also quite limited, but there are still at least some. I would strongly recommend you avoid trying any of its mod features though... those will almost certainly crash your game.
Eventually GDDefiler (same program/author but originally for a different game) supposedly will be enhanced to support TQAE, but right now it doesn't work.
Do you happen to have a how-to for getting the last TQDefiler in a state where it can fix my death count? The forums don't highlight any process in particular so I have to assume it's something you worked out on your own.
Honestly I'm sure it's just a single byte that I could tweak myself if I just knew exactly what to look for in a hex editor. The same could be said, I'm sure, for my character's stats which Cheat Happens' cheat corrupted, forcing me to completely restart the game for lack of any other options.
We have no removed any options from this trainer. It could have been on an older version of the original TQ trainer from many years ago written by a person no longer with us.
So it is. It's for the non-Anniversary Edition, and includes a robust profile editor.
So barring my original plan, I decided to simply blaze through the content I'd already played, this time without any game-caused deaths. Here we have a new problem. Playing as Haruspex (hunter / dream), the one-hit kill feature does not work. Possibly due to the way a single arrow can affect nearby enemies (using scattershot), the game promptly CTDs upon attacking with the one-hit kill feature enabled. So until that is fixed, I can't even make use of it.
The unlimited health feature also seems to have caused an enemy's debuff (negative 40 to all attributes and most resistances) to become permanent, completely ruining my save since this particular cheat doesn't have an editor for such things. Word of warning to others: Back up your save frequently.
You want to look up TQVault (abandoned, but the source is available and people are working on fixing it for AE) and TQDefiler (original author still around). TQDefiler would have fixed your zero-death count for you. It's quite tricky to get to work with AE but it can be done... and the things it can (still) fix are also quite limited, but there are still at least some. I would strongly recommend you avoid trying any of its mod features though... those will almost certainly crash your game.
Eventually GDDefiler (same program/author but originally for a different game) supposedly will be enhanced to support TQAE, but right now it doesn't work.
Do you happen to have a how-to for getting the last TQDefiler in a state where it can fix my death count? The forums don't highlight any process in particular so I have to assume it's something you worked out on your own.
Honestly I'm sure it's just a single byte that I could tweak myself if I just knew exactly what to look for in a hex editor. The same could be said, I'm sure, for my character's stats which Cheat Happens' cheat corrupted, forcing me to completely restart the game for lack of any other options.
I never really had any trouble running it, it was just a matter of minimizing the amount it would gripe at me. Version 1.3.9 can't detect the game version. Big whoop. It still can edit your character files. If it can find them. And I didn't have any trouble with that, it found them automatically. (It didn't find anything else such as actual game executable path, tho.)
What I did was to use some of the same hacks I used to get TQVault working. Basic concept came from some posts on page ~35 or so of this thread here:
www.titanquest.net/tq-forum/threads/41212-REL-TQVault-2-3-1-x/
I also downloaded TQVault2314AE (available in that thread... it's a VERY early hack-and-slash-version of AE support) and followed the config file hacks to make it work.
1) Copied new TQ.exe to TQIT.exe (same folder)
2) Opened up the settings to set both TQ and IT versions to N/A
3) Disabled most of the "helpful" things to the right such as update and news scroller
4) Set both Game Paths to my AE installation folder
5) Set TQVault path to my 2314AE copy.
Pretty much everything was editable from that point forward without any problem. Of course, I zipped up my entire character folder first "just in case"...