While I'm glad the trainer has been updated for the new version of the game, it would have been nice to see additional options added to the trainer that take into account the new gameplay mechanics in the game, such as the base building mechanic. "Increased base/freighter complexity" and "Max available base parts" are just a couple examples of cheats that would be invaluable for the newly released content. And let's be honest, the old content got boring pretty quickly, the new content is the main reason why players are coming back to No Man's Sky. So it would make sense have new trainer options reflective of the new content that everyone wants to play now.
it took hours and hours to update the trainer to the old 100 options.. we haven't had time to 'start a game over' and play for 3 more hours to get to 'new content'.
any new option ideas, maybe people can submit savegames with instructions on how to try or look at what you are suggesting.
Also, it may be that our easy craft, etc. option may work for building base stuff, etc.
best,
Cal
While I'm glad the trainer has been updated for the new version of the game, it would have been nice to see additional options added to the trainer that take into account the new gameplay mechanics in the game, such as the base building mechanic. "Increased base/freighter complexity" and "Max available base parts" are just a couple examples of cheats that would be invaluable for the newly released content. And let's be honest, the old content got boring pretty quickly, the new content is the main reason why players are coming back to No Man's Sky. So it would make sense have new trainer options reflective of the new content that everyone wants to play now.
it took hours and hours to update the trainer to the old 100 options.. we haven't had time to 'start a game over' and play for 3 more hours to get to 'new content'.
any new option ideas, maybe people can submit savegames with instructions on how to try or look at what you are suggesting.
Also, it may be that our easy craft, etc. option may work for building base stuff, etc.
best,
Cal
All your time is greatly appreciated.
I am having issues with v1.1 though as it crashes out to desktop after a minute or so with the trainer enabled
I am on the experimental/beta patch for NMS and some Trainer options work, but others don't. Here is what works and what doesn't work for me:
Works:
- No Tool Overheat
Not Working:
- Credits/Money
- Instant Build/Repair
Anyone else on experimental/beta patch and experience this also? Thoughts appreciated
I can confirm this too.
Working:
God mode.
Toxicity hazard protection
Unlimited Tool/Gun
No Tool/Gun overheat
Unlimited stamina
Unlimited jetpack (not experienced the previously mention crash)
No reload
Unlimited ammo
Max resources
No ship overheat
Super speed
Unlock all slots and max slots (although these do not save. So when loading a save game, all your slots will be back to normal and you will have lost any installed tech)
Mega hyperdrive.
Interpret language.
Not working:
Life support energy (does and doesn't. Might be just my game, but it's inconsistent for me)
Massive credits
Easy craft/build/open
Reset wanted
No alert
Freeze mode
Unlimited warp cells
I have not tried the float up/down or teleport commands yet.
While I'm glad the trainer has been updated for the new version of the game, it would have been nice to see additional options added to the trainer that take into account the new gameplay mechanics in the game, such as the base building mechanic. "Increased base/freighter complexity" and "Max available base parts" are just a couple examples of cheats that would be invaluable for the newly released content. And let's be honest, the old content got boring pretty quickly, the new content is the main reason why players are coming back to No Man's Sky. So it would make sense have new trainer options reflective of the new content that everyone wants to play now.
it took hours and hours to update the trainer to the old 100 options.. we haven't had time to 'start a game over' and play for 3 more hours to get to 'new content'.
any new option ideas, maybe people can submit savegames with instructions on how to try or look at what you are suggesting.
Also, it may be that our easy craft, etc. option may work for building base stuff, etc.
best,
Cal
Not to mention that the only thing the trainer doesn't cover that the update adds can be easily mended without a trainer.
See:Link