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Official Trainer Thread  The Technomancer Trainer
 
RoguishlyHoward  posted on Jun 29, 2016 7:25:34 PM - Report post

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In the Personal Protection mission I think that the Mega Karma trainer option breaks it because the enemies don't attack like I think they're supposed to. Just a potential warning as I can't see any other reason for this to happen. I just went back through and saw others have stumbled onto this problem as well so nevermind this post. Just another warning I guess

[Edited by RoguishlyHoward, 6/29/2016 7:27:16 PM]

 
Caliber  posted on Jun 29, 2016 7:53:30 PM - Report post

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quote:
originally posted by bitpork

Warning for anyone who want to use the Mega Karma option! Don't , if You don't want to stuck some point in the gameflow! Causing enemies not to attack You so the quest stopping

we can check this and see if we can make it where you are hated on the fly as well

best,
Cal

 
Caliber  posted on Jun 29, 2016 7:54:48 PM - Report post

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quote:
originally posted by Rudolph

Hi, I don't have the game yet (soon. ) and would like to ask, if we can also get a "team mate god mode" for your 2 team mates.
Is that already included in Option 1 or will it be added?
Thanks in advance.

i've never seen them die.. ever.. even with low health.

best,
Cal

 
RoguishlyHoward  posted on Jun 29, 2016 8:48:45 PM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by Rudolph

Hi, I don't have the game yet (soon. ) and would like to ask, if we can also get a "team mate god mode" for your 2 team mates.
Is that already included in Option 1 or will it be added?
Thanks in advance.

i've never seen them die.. ever.. even with low health.

best,
Cal

I have seen them be both invincible with empty health bars and get knocked out until you've finished the current fight.

[Edited by RoguishlyHoward, 6/29/2016 8:48:56 PM]

 
BLACKJAK007  posted on Jun 30, 2016 2:04:26 AM - Report post

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Cal can you answer to my question about a possible new option please ? It is possible to make an option to unlock all plans of craft or something like that like i explain ?
 
WintermuteX2  posted on Jun 30, 2016 2:46:39 AM - Report post

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we can check this and see if we can make it where you are hated on the fly as well

best,
Cal


This would be great. I would loose quite some hours otherwise. I don't know how the function exactly works, but as it auto-disables I guess it uses some gamecode which is reused for other things as well, so I guess there isn't a possibility to set the value for every faction and companion separately. Don't know how much effort you would like to invest in this game as your library of supported games is ever growing.

A bit offtopic, but: how much time do you plan to invest per game when creating a trainer? I guess besides from games with a extreme big audience you have something like a timebudget of lets say 30 minutes or such per game?

[Edited by WintermuteX2, 6/30/2016 2:47:55 AM]

[Edited by WintermuteX2, 6/30/2016 2:48:13 AM]

[Edited by WintermuteX2, 6/30/2016 2:48:44 AM]

 
bitpork  posted on Jun 30, 2016 3:11:10 AM - Report post

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Do not waste time with it! Anyway it makes the playing wasted if nobody reacting to nothing It was just a feedback before many-many complains start dumping the thread.
 
Gigz00  posted on Jun 30, 2016 6:13:48 AM - Report post

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Hey guys, the trainer has been working great. I've run into a bit of a snag though, it seems when you reach max level, you can no longer get more skill, att, talent points anymore from the game. The trainer can't even force any points down it's gullet either. Think there might be a way to reset the level to 1 or something like that?
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