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Excubitor Trainer
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  Excubitor Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Jun 06, 2016 11:19:29 AM - Report post
     
    DOWNLOAD TRAINER



    Activating this trainer
    -------------------------
    Press F1 at main menu.
    Listen for 'Trainer Activated'.
    Press desired hotkey. All hotkeys can be changed on the trainer.


    Trainer Options
    -------------------------
    NumPad 0: Infinite Health
    NumPad 1: Infinite Stamina
    NumPad 2: Infinite Shield
    NumPad 3: Unlimited Voidshards
    NumPad 4: No Reload & No Overheating
    NumPad 5: Unlimited Energy

    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to djsmasm
    ELITE
    djsmasm posted on Jun 07, 2016 2:50:53 AM - Report post
     
    thanks for this trainer I was expecting!

    but I wasn't expecting it would crash my game on the "press any key to continue" screen after selecting mission......!

    I have game version 5.2.4.2391, don't know if it's useful!
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to McCovican
    HEALER
    McCovican posted on Sep 12, 2016 5:04:34 PM - Report post
     
    Hi there,

    I tried to configure the keys on this, and set it to remember on launch. However, I got the error noted below on launch - the keys used were purely on the numpad. I did notice that when I changed them, it displayed "none + NumPad1", instead of just "NumPad1"



    System.NullReferenceException: Object reference not set to an instance of an object.
    at Excubitor_CH.Settings.ReadSetting(String pName, Object pValue)
    at Excubitor_CH.frmMain.PrepareGUI()
    at Excubitor_CH.frmMain.LoadForm()
    at Excubitor_CH.frmMain.Form1_Load(Object sender, EventArgs e)
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at DevExpress.XtraEditors.XtraForm.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at DevExpress.XtraEditors.XtraForm.WndProc(Message& msg)
    at DevExpress.XtraBars.Ribbon.RibbonForm.WndProc(Message& msg)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    Edit: It seems to crash the game anyway when you activate the trainer in-game (if done at the menu, the game loading screen will just sit indefinitely). I'll submit an update request too.

    [Edited by Draesk, 9/12/2016 5:13:32 PM]
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