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Locked Topic  Stellaris Trainer/Editor
 
Bigdogpete  posted on Oct 21, 2016 7:11:24 AM - Report post

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Thanks guys you on always on top of this stuff!!
 
Hoagie  posted on Oct 21, 2016 7:52:15 AM - Report post

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Found out the console commands still work while we wait for the trainer:

finish_research - finish all current researches and sciens ships projects
instant_build - turn ON and OFF instant build for every player objects
Cash (amount) - energy credits
minerals (amount) - minerals for player
Influence (amount) - Influence points for player
physics (amount) - physics research points
engineering (amount) - engineering research points
society (amount) - society research points
skill (amount) - add levels to all your leaders
planet_happiness (amount) - add happiness to curently selected planet
production - view of all your current resource production. Here u can chack id of rare resources.
resource (id) (amount) - obtain some resources (rare resources might not work cuz ey may be equal to that resource mine-stations)
populate - populate all currently availble squares (u need to clear locked cells)

I also was able to change the trait points and max trait pick points but beware, it also affects the AI opponents as well. If you alter the points in the DOC, create your race with traits, save and log off, alter DOC points back to original then log back into the game your race will not appear until you change it back to the points you altered it to when you created the race. It does carry to all AI opponents in the game if you feel like a challenge.

Edit this file: steamapps\common\Stellaris\common\defines\00_defines.lua
Look for the line of code starting with what's below:

NSpecies = {
MAX_ETHIC_POINTS = 3,
MAX_TRAIT_POINTS = 2,
MAX_TRAITS = 4,

You can find it all in the Any Console Commands Yet? forum topic.

[Edited by Hoagie, 10/21/2016 7:54:44 AM]

 
PWizard  posted on Oct 21, 2016 5:35:07 PM - Report post

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This trainer/editor has been retired and a new trainer created by Caliber.
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