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Official Trainer Thread  Total War: Warhammer Trainer
 
inakicoaz  posted on May 25, 2016 2:12:15 PM - Report post

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quote:
originally posted by inakicoaz

Maybe you should change the name of the option one becouse a lot of persons don't get what that means

Remember it for the next update or something
Maybe
Mega Favour (Money) in the cheat panel

Great work with this trainer for me it works better than perfect.

I've seen that you have update the text of the web page where it says Mega Favour/Money, also there are new little bugs in the app.
In the integrated instructions txt the part of the notes where it explains how it works each part is deleted.
The other parts I haven't been able to try them yet.

Thanks for the great service that the team of Cheathappens offers us.

 
Orad  posted on May 25, 2016 2:24:33 PM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by Orad

Quick inquiry on God Mode:

I press the . key, then mouse over the units in the pre-battle screen, but the effect only seems to work on Monstrous units (which is still hilarious to watch a Chaos Giant with 999999 hp thwacking an entire army) but the rest of my troops are still unable to receive the cheat buff. What am I doing wrong? Should I press the trainer key prior to even entering a battle instead?

the monster HP option is for LORDS and HEROES only. The God Mode is supposed to work on ANY UNITS YOU CLICK ON, but it doesnt give them massive health, it just makes them immune to damage.

If it doesn't work for all units, then I am sorry. Seemed to work on anything I tested it with.

So in short, the mega health is for LORDS and HEROES only. GOD MODE is for PLAYER ONLY UNITS that you click on the portrait in battle with the option activated.

best,
Cal

Sorry for asking to clarify once more, but I press the option in-battle (i.e. the actual fight) and then click on the portraits?

Much appreciated,

Orad

 
Caliber  posted on May 25, 2016 2:48:49 PM - Report post

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quote:
originally posted by FiveFries

Does No Attrition affect the AI as well?

no idea.. the small damage occurring is easy to test with your own units.. you can always turn it off when you end turn.. to prevent it from being active when the AI move.

best,
Cal

 
Caliber  posted on May 25, 2016 2:49:46 PM - Report post

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quote:
originally posted by HuskyPeter

Great work, thnx a million.

are you planning on adding a more money option?

sigh... please look up the word favour...

 
Caliber  posted on May 25, 2016 2:53:19 PM - Report post

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Start battle.. When you can see your troops on the battlefield and can move them around, give them orders, etc., you can toggle this on and then every unit portrait you click while this is active will be undefeatable. Likely works with all units, but tested working with the majority of them. Invincible units are invincible until the battle is over.

best,
Cal

 
Max_Masters  posted on May 25, 2016 3:22:02 PM - Report post

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Thank you for this one. Could you please consider adding a "refill\heal unit" option?
 
panos81  posted on May 25, 2016 4:07:55 PM - Report post

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the trainer is amazing but i have a question about the public order option.i click it and all cities go to 0 from negative but then it stays there.i try to disable it and it doesnt so now i have 4 cities stuck in -24 order and 0 change.
 
Sarkoth  posted on May 25, 2016 4:16:26 PM - Report post

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Awesome work on the trainer! I saw Caliber post on the Cheat Engine board about TW:W and was very amused when I checked back to see a trainer up here. I'm so glad about getting lifetime once again!

Now to the issue at hand though:
The level option currently sets the lvl of the Lord / Hero to the chosen value +1. So far so good. Those aren't true levels though, because as soon as the unit receives enough XP to level "legitimately", it will revert back to it's default lvl based on the amount of experience points it had or was aquired at and the amount of experience it got through whatever means it was made to lvl up.

A witchhunter of mine levelled from 29 back to lvl 8 because of that.

I'd like to suggest to add another / change the LVL option to adding XP / setting XP to a chosen value instead of just changing the level value itself, if possible.

There's a workaround the way it currently is though, as you can set the level to anything above 30 and therefore disable XP gain entirely and then use the skill option to gain whatever amount of skill-points you desire, but it does break immersion and also completely wipes out character progression, which makes me personally kinda sad.

Keep up the good work folks!

Edit: It appears that if you set the lvl to 20 something it works fine, it just bugs out at 29. Thanks again for the awesome trainer!

[Edited by Sarkoth, 5/25/2016 5:16:00 PM]

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