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Our DOOM Trainer is now available for version 04.04.2018 and supports STEAM. Our DOOM message board is available to provide feedback on our trainers or cheats.
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  DOOM Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Deemonef
    ELITE
    Deemonef posted on May 17, 2016 1:24:23 PM - Report post
     
    Hi. Little question. Tried the trainer saturday and it was working without problems, Now it doesn't work anymore. Is this a common problem?
    Tried start game first/trainer first / alt-tab, run as admin etc.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Adias7
    ELITE
    Adias7 posted on May 17, 2016 2:44:34 PM - Report post
     
    Hi. anyone else have their health permanently set to 11048 after using the health mod (even after turning off and restarting the game, like even without the trainer now I have infinite health)? If so is there are any ways to fix it
    This signature will detonate with the explosive force of 8.634 Septillion metric tons of TNT in 10 seconds.
    Thank you, and have a nice day...
  • Current rank: 3.5 Stars. Next Rank at 8000 Posts.
    Send a message to Xen0byte
    ELITE
    Xen0byte posted on May 17, 2016 4:45:03 PM - Report post
     
    quote:
    originally posted by Caliber

    quote:
    originally posted by Johnny5clowna

    @Caliber @PWizard

    Suggestion for trainer options,

    A No Clipping mode or warp forward 2 feet or something like that, there is times I just want to get something that is on the other side of a door an is not easily reached..

    feedback on the float mode, It does have it's advantages, and one major drawback, the slightest thing you bump into ROCKETS you in the opposite direction, is there any way to fix that from your end??

    I am loving this game so far this trainer has saved me a lot of grief...

    no. as the option isn't supposed to be specifically a 'no clip' option. it's merely to help you get past obstacles. the game has put in walls that are invisible to reign in gameplay. the 'bounce' is the physics code they placed in the collision map.

    best,
    Cal

    You can use the float option to go under the map and then come back up on the other side of the wall. I've used this to go to some bugged Classic Doom levels. Apparently if you activate the lever but don't find the entrance, the next time you do the map the lever is gone so there's no way to open the the Classic Doom level entrance on that map.

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  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to punk_and_goth
    ELDER
    punk_and_goth posted on May 18, 2016 12:17:34 PM - Report post
     
    anybody have a 100 % game save?
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on May 18, 2016 12:50:18 PM - Report post
     
    quote:
    originally posted by Adias7

    Hi. anyone else have their health permanently set to 11048 after using the health mod (even after turning off and restarting the game, like even without the trainer now I have infinite health)? If so is there are any ways to fix it

    use the newest trainer.. delete your trainer

    best,
    Cal

    Trainer Creator
    www.cheathappens.com
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to McCovican
    HEALER
    McCovican posted on May 18, 2016 2:34:24 PM - Report post
     
    Hi Cal, sorry to be a pain, but can I request that you revisit the weapon mod ammo issue? Using CE keeps breaking things for me (unsurprisingly enough). It's also not a case where there are dozens of weapon mods to keep on top of - each weapon only has two.

    To further narrow it down, I'm guessing it's only an issue in the mods that actually add a secondary weapon (eg: machine gun's rocket fire, shotgun's grenade - which are actually the only two I've run into so far). The other mods that modify or are charged by the primary fire mode don't seem to have an issue. I can send in a save if need be.

    Thanks!
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on May 18, 2016 3:31:42 PM - Report post
     
    quote:
    originally posted by Draesk

    Hi Cal, sorry to be a pain, but can I request that you revisit the weapon mod ammo issue? Using CE keeps breaking things for me (unsurprisingly enough). It's also not a case where there are dozens of weapon mods to keep on top of - each weapon only has two.

    To further narrow it down, I'm guessing it's only an issue in the mods that actually add a secondary weapon (eg: machine gun's rocket fire, shotgun's grenade - which are actually the only two I've run into so far). The other mods that modify or are charged by the primary fire mode don't seem to have an issue. I can send in a save if need be.

    Thanks!

    there is literally 10 weapons.. can you just use one of the others? also, with easy kills, the weapon is irrelevant..

    Trainer Creator
    www.cheathappens.com
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to McCovican
    HEALER
    McCovican posted on May 18, 2016 4:35:51 PM - Report post
     
    quote:
    originally posted by Caliber

    quote:
    originally posted by Draesk

    Hi Cal, sorry to be a pain, but can I request that you revisit the weapon mod ammo issue? Using CE keeps breaking things for me (unsurprisingly enough). It's also not a case where there are dozens of weapon mods to keep on top of - each weapon only has two.

    To further narrow it down, I'm guessing it's only an issue in the mods that actually add a secondary weapon (eg: machine gun's rocket fire, shotgun's grenade - which are actually the only two I've run into so far). The other mods that modify or are charged by the primary fire mode don't seem to have an issue. I can send in a save if need be.

    Thanks!

    there is literally 10 weapons.. can you just use one of the others? also, with easy kills, the weapon is irrelevant..

    The weapon is irrelevant? Wow.

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