Battlefleet Gothic: Armada Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Battlefleet Gothic: Armada Trainer is now available for version 1.8.12174-2.0.26100 and supports STEAM, WINDOWS STORE. Our Battlefleet Gothic: Armada message board is available to provide feedback on our trainers or cheats.
Battlefleet Gothic: Armada Trainer
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  Battlefleet Gothic: Armada Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to kisscool
    ELITE
    kisscool posted on Apr 22, 2016 1:54:31 PM - Report post
     
    I confirm that the option 5 (super turret) can crash the game with fatal error in the campaign. Not tried in skirmish at the moment. 2 hours of game without any crash by using the other options (1-2-3-4). It does well the job.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Talic
    ELITE
    Talic posted on Apr 22, 2016 2:32:56 PM - Report post
     
    quote:
    originally posted by renoraider

    quote:
    originally posted by sithius82

    quote:
    originally posted by Talic

    CH Staff should wait till the developers of this game throw the new fix patch, developers managed to f up the EXECUTION in the game.

    [Edited by Talic, 4/21/2016 12:59:56 PM]

    I can't understand what exactly do you mean.
    Execution - what is it?

    I think he means about how it feels incomplete. Like how some features promised have yet to be implemented. Honestly, though, I really don't care. The campaign's there and I could use a trainer. People can whine about execution, patches or consumer rights, but the Emperor calls, and He shall not find me wanting.

    I mean that when there is a chance for rebellion in one of your ships, you can execute the Admiral in order to get that ship back in control.

    That execute button is no longer working for me.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Tellos2
    ELITE
    Tellos2 posted on Apr 22, 2016 7:13:07 PM - Report post
     
    Ok I get trainer activated when I press f1 but no acknowlegement or actions when I press any of the options on the number pad. Any suggestions?
    😀
  • Tier 7
    Send a message to ninjafroggie
    TIER 7
    ninjafroggie posted on Apr 22, 2016 8:05:20 PM - Report post
     
    Although it does not "show" the extra upgrades anymore once you've reloaded your game or turned the option off, if you put upgrades on a ship they stay put, whether it shows them or not. You can test this yourself...enable the trainer, put all the upgrades on ship from left (engine stuff) first to gun stuff (right side) upgrades last, and then save the game, turn the option off, and reload the game. The ship will no longer display all the icons for the mounted upgrades, but if you check its stats page you will see the guns still have increased range and critical chances, the hull and shield still have extra +100 pts, navigational shields still work, etc etc.

    Tellos, try running the trainer as administrator. Also make sure your NUMPAD key is toggled on.

    [Edited by ninjafroggie, 4/22/2016 8:06:15 PM]
  • Tier 7
    Send a message to Boubba
    TIER 7
    Boubba posted on Apr 22, 2016 8:31:13 PM - Report post
     
    quote:
    originally posted by kisscool

    I confirm that the option 5 (super turret) can crash the game with fatal error in the campaign. Not tried in skirmish at the moment. 2 hours of game without any crash by using the other options (1-2-3-4). It does well the job.

    Same thing here, had a "Fatal Error" crash every single time I used option 5 in the third campaign mission, after a couple of minutes. With only options 1-2-3-4, I'm on turn 9 of the campaign and I didn't experience one crash.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Fumetsu_Kage
    ELITE
    Fumetsu_Kage posted on Apr 22, 2016 8:52:36 PM - Report post
     
    quote:
    originally posted by Caliber

    quote:
    originally posted by Fumetsu_Kage

    i'm not sure what's going on but for some reason the inf upgrades (num pad /) isn't working on ships after a load, so when i swap a ship out it goes back to the proper amount of upgrades.

    is anyone else getting this?

    [Edited by Fumetsu_Kage, 4/22/2016 1:43:34 AM]

    ships have certain number of SLOTS to put things in.. it may not be possible to add all the upgrades onto certain ships.

    best,
    Cal

    weird, because the first time i use this cheat on a ship it lets me take every upgrade, but if i load up again (say from a crash) then it no longer works on that ship, if i take upgrades off that ship i can't put them back so when replacing it with a new ship (and thus removing all upgrades) it goes back to the amount of slots it would have for that level.

    i hope this clears up what i was meaning.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Fumetsu_Kage
    ELITE
    Fumetsu_Kage posted on Apr 22, 2016 11:37:03 PM - Report post
     
    i just found out this only happens when you put favors on, if you take the favor off the cheat works again.
  • Send a message to cheater_excl
    INACTIVE
    cheater_excl posted on Apr 23, 2016 12:34:24 AM - Report post
     
    Hi. Thanks for trainer. The cheats work but it causes a fatal error which crashes the game about 2 minutes after activating it. Only tested on campaign battles though.
     
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