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Beta, and trainer options.
 
Adias7  posted on Mar 11, 2016 7:02:21 AM - Report post

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Has anyone played the beta? If so, what was it like? What trainer options would you request, if they do make a trainer(which they probobly will).
My options would be invincible ships and increase level/ renown. Also invincible allies and instant cooldowns. Maybe super weapons damage or low enemy health.
 
BlierJA  posted on Mar 11, 2016 2:19:38 PM - Report post

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Sounds good what you said above, not sure what else they could possibly add though. Im sure they will add more stuff like giving your ship extra speed/ invisible/ ship special maneuver bar.
 
Daohor  posted on Mar 11, 2016 10:49:12 PM - Report post

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DL'ing the beta as I type, but for now I recon I would settle for a invincible ships as a starter, fast / clear repair times and also increase currency(s) function.
 
Varacka  posted on Mar 12, 2016 7:51:18 PM - Report post

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What I see as being most useful would be cooldown reduction, add renown (currency) and unlimited shields and/or hull with maybe invincible modules.
 
oleg_popov  posted on Mar 13, 2016 4:54:47 AM - Report post

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And Skillpoints for enhancing crew, ship and special abilities. Renown is easy to seach with cheat engine
 
skvoodoo  posted on Mar 13, 2016 8:54:38 AM - Report post

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add Fleet Points
add Admiral Level/XP
add Renown- currency
ship stats customization (in shipyard.. crew, upgrades, skills etc.)
ship stats customization (in combat: set HP, shields...)
Campaign in beta is only prologue part so maybe more features later in campaing
 
Adias7  posted on Mar 14, 2016 9:49:39 AM - Report post

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I just thought of something. Unlimited ships.
Allowing you to field ALL your ships at once!
 
haozi9562  posted on Mar 14, 2016 10:08:35 AM - Report post

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looking forward for the trainer!!!!
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