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Master of Orion (2016) Trainer

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Official Trainer Thread  Master of Orion Trainer
 
virusdotexe  posted on Feb 28, 2016 5:41:09 PM - Report post

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trainer activates, options do not make any changes or audio indications.

[Edited by virusdotexe, 2/28/2016 5:57:31 PM]


This was happening because I tried to run the trainer that was not a fresh game. I started a new game from the beginning and everything worked! Hope this helps others!

[Edited by virusdotexe, 2/28/2016 6:06:53 PM]

 
DarkKing666  posted on Feb 29, 2016 6:02:37 AM - Report post

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OK, the trainer works fine. Just one thing I've noticed - it appears as though the opponent AI players also get the benefits. This is particularly true of the research option, and I think that it also applies for the command points option (I just got bush-whacked by an enemy fleet with 200+ units in it).

No idea if this is avoidable or not. Maybe have a command point and research cheat that can be turned off before the AI turns?

 
Johnny5clowna  posted on Feb 29, 2016 6:55:22 PM - Report post

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quote:
originally posted by DarkKing666

OK, the trainer works fine. Just one thing I've noticed - it appears as though the opponent AI players also get the benefits. This is particularly true of the research option, and I think that it also applies for the command points option (I just got bush-whacked by an enemy fleet with 200+ units in it).

No idea if this is avoidable or not. Maybe have a command point and research cheat that can be turned off before the AI turns?

I have noticed when I had trainer options ON, the A.I. seems to get 20+ planets really fast, much faster than when I didn't have options from a trainer... I have also noticed they seem to get rich too... just more ships than on a pre-trainer game, I had this game for a few days w/o a trainer, to see what the game ran like before CH came up with one..

So, I think an auto disabling cheat options list would work for the game and solve most of the over powering A.I., I think Civilization 5 had one at some point before you guys retired that trainer series..

@PWizard

[Edited by Johnny5clowna, 2/29/2016 6:56:18 PM]

 
Johnny5clowna  posted on Feb 29, 2016 6:59:51 PM - Report post

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Also, I want to point out that the population option does speed up pollution on all your controlled planets, so Only use that option when your ready to buy up a ton of automated scrubbers in each colony.. I forget what their called, but there is an option to buy something that will minimize the pollution..

There is also a risk of planets getting smaller, weird, but true... so definitely don't use the fast population if you can help it... at least not until the game gets more polished.. It seems to be really bad on the PSILON race, they clone like rabbits w/ that option enabled..

 
ndaemon1718  posted on Mar 02, 2016 10:37:17 PM - Report post

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there is a lategame building that 100% eliminates pollution tho.

as for how it works.. i just finished a oooong game and frankly speaking.. after 150 turns or so the ai had not caught up with me, nor had more then tops 8 planets. so no. i do not think they get the trainer options. if they did, they would have been abit more challengiing lol.

 
pat5zero  posted on Mar 03, 2016 4:48:07 AM - Report post

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Look I have a new MSI high end laptop and anything is possible with this lately, however I migrated all my games over and some play up because of the video card. I bought a 4k monitor and this game looks excellent in 4096 x 2160, Now the trainer works perfectly and activates, however it seems to drop in and out on the commands. I actually alt-tabbed and once the trainer was open on the planet page. I was able to use the numerical keys.
As I said I could use all the cheat keys and when i finnally had enough of the game and closed down the game, then the trainer... this is what the trainer produced in a notepad popup.

Trainer Starting
Master of Orion
Debug Info located: C:\Users\Paul\Cheathappens\Debug\Master of Orion.debug
Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz
x64 Trainer
Windows 8 64bit Operating System
Setting Up GUI
No Joystick detected.
Waiting for Trainer Activation
Injection-->E6C
Trainer Found Handle, Accessing Memory.
7FF6AE180000:17590000:0
The following error happened: Invalid memory access-->Error#3115

Hope this is relevant you you guys that make trainers because it means nothing to me.
BTW the above directory doesn't exists and any debug file either.

[Edited by pat5zero, 3/3/2016 4:52:00 AM]

 
Sheelin  posted on Mar 03, 2016 11:37:45 AM - Report post

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Several attempts to run the trainer.
Will try closing and reopening everything after a reboot.

Trainer Starting
Master of Orion
Debug Info located: C:\Users\Silie\Cheathappens\Debug\Master of Orion.debug
Intel(R) Core(TM) i5 CPU 661 @ 3.33GHz
x64 Trainer
Windows 7 64bit Operating System
Setting Up GUI
No Joystick detected.
Waiting for Trainer Activation
Injection-->1D5C
Trainer Cannot Find Program in Memory or Injection Failed.
13FB40000:0

ok, rebooted, and closed another running trainer, now it finds the game
Guess it was all my fault

[Edited by Sheelin, 3/3/2016 12:49:36 PM]

 
hokibukisa2  posted on Mar 03, 2016 1:04:03 PM - Report post

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Each ship can only hold so much "weight", as I've heard it described. It's a purple number when designing a ship, and it limits how much stuff you can put on each ship.
Maybe this can be changed? Would be cool to make super ships!
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