XCOM 2 Discussion
Request: Is there anyway a function could be added to substantially slow down the alien avatar clock? It would be cool to be able to amass some more experimental gear and things without having to keep the clock pace.
Edit Regarding Armor: Well, I had originally given my soldiers 9 armor each, which was ignored and damage was applied normally. I continued research until I obtained Warden Armor, making my armor 9+1. Now, 1 armor is applied and my units only each show one armor icon next to their health as opposed to the 9 that were there before. I'm now wondering if maybe I just have more armor than the game allows, as the most that any enemy has is 6. I'll check that next.
[Edited by LordHawk, 3/26/2016 9:12:03 AM]
I am not sure what this is, or where to find it. I would like to modify some of the values, because they are way to much.
The only time this does not happen (as far as i know) appears to be during the initial 'Gatecrasher' mission
Alien Hunters has just been released and i have started a new game
I tried to super-power my squad and the stats did not change
Looking forward to an update
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