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Official Trainer Thread  XCOM 2 Trainer
 
Caliber  posted on Mar 15, 2016 2:18:35 PM - Report post

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quote:
originally posted by tecknotot

Can someone walk me through how 'Capture Unit' works? How do I use it or know if its even working?

I click on my character (in battle)
I push 1 on NUMPAD
I hear Activate and 2 secs later Deactivate
Then push 2 for MAX HEALTH for example
But never see anything happen.

What am I doing wrong?

Numpad 1: Capture Unit - to use this you must first click away or tab away
from the character you wish to affect. Or if you are in the barracks,
use the arrows at the bottom of the screen to move to a different
character. Next, press this button and then select the character
you wish to affect with the next options (or click the arrows to
get to the character you want if you are in the barracks). You
can then modify health, aim, etc. You have about 2 seconds to
click on or select the unit you wish to affect before this option
turns off.


You are doing it wrong.. It clearly states in the instructions " to use this you must first click away or tab away from the character you wish to affect"

you press the option key, THEN you select the character you want to affect.

 
KTC  posted on Mar 15, 2016 5:28:36 PM - Report post

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Even with the new trainer the game freezes.......
 
gpm  posted on Mar 15, 2016 5:46:22 PM - Report post

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it freezes because of the video and graphics issue in game. if you use trainer you got to turn down graphics in game. The game eats alot of memory and running trainer behind it eats more memory. The patch was a graphic update.
 
PWizard  posted on Mar 15, 2016 6:05:28 PM - Report post

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Run the trainer with low cpu priority and the game in high cpu priority using task manager.
 
KTC  posted on Mar 16, 2016 6:02:44 PM - Report post

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quote:
originally posted by gpm

it freezes because of the video and graphics issue in game. if you use trainer you got to turn down graphics in game. The game eats alot of memory and running trainer behind it eats more memory. The patch was a graphic update.

I don't think it's a system memory or graphics memory issue. Before this patch the game and the trainer both always worked without problems.

With the settings I set the maximum usage peak: 2245 of 4096 VRAM
the PC has 32 Gb RAM

 
KTC  posted on Mar 16, 2016 6:37:14 PM - Report post

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quote:
originally posted by PWizard

Run the trainer with low cpu priority and the game in high cpu priority using task manager.

I tried to set process priorities as you suggested, but it has no positive effect.

[Edited by KTC, 3/16/2016 6:37:37 PM]

 
tecknotot  posted on Mar 16, 2016 9:40:12 PM - Report post

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[Edited by tecknotot, 3/17/2016 10:27:45 AM]

Sorry I forgot to mention a step but I still did it correctly with clicking on the area next to my character. Im not stupid. I pressed the option then clicked on my character and nothing happens.

The only things I got working are Unlimited moves and Expose map during a battle.

[Edited by tecknotot, 3/17/2016 10:29:39 AM]

 
Caliber  posted on Mar 17, 2016 1:52:07 PM - Report post

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quote:
originally posted by tecknotot

[Edited by tecknotot, 3/17/2016 10:27:45 AM]

Sorry I forgot to mention a step but I still did it correctly with clicking on the area next to my character. Im not stupid. I pressed the option then clicked on my character and nothing happens.

The only things I got working are Unlimited moves and Expose map during a battle.

[Edited by tecknotot, 3/17/2016 10:29:39 AM]

just downloaded the trainer, tested it on two missions completely. The trainer used about 1.7% of processor time max. The game may pause if you have increased some of the stats because the game uses those stats to determine how far you can move, see, attack, etc. which may make the game compute more things than intended and use up processor time to do that.

trainer is working 100%

best,
Cal

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