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Official Trainer Thread  Eterium Trainer
 
PWizard  posted on Sep 16, 2015 7:40:58 AM - Report post

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Options (Trainer)
-------

Numpad 1: Invincible
Numpad 2: Freeze Fuel
Numpad 3: Freeze Weapon Energy


Options (Editor)
-------

Edit: Roll Strength
Edit: Yaw Strength
Edit: Pitch Strength
Edit: Target Blink Timer
Edit: Death Count Timer
Edit: Total Death Time
Edit: Max Num Perm Damage Trails
Edit: Num Perm Damage Trails
Edit: Stereo Depth
Edit: Hud Scale
Edit: Draw Type
Edit: Default Affiliation
Edit: AI Targeting Behavior
Edit: Max Fuel
Edit: Current Fuel
Edit: Burn Fuel Consumption
Edit: Yaw Pitch Roll Recover Speed
Edit: Pitch Speed
Edit: Yaw Speed
Edit: Roll Speed
Edit: Original Max Speed
Edit: Max Afterburner Speed
Edit: Afterburner Acceleration
Edit: RCS Thrust Acceleration Rate
Edit: Auto Navigation Strength
Edit: G Diffuser System Strength
Edit: YPR Accel
Edit: Mass
Edit: Death Time
Edit: Explosion Size
Edit: Briefing Size
Edit: Cruise Speed
Edit: Invincible
Edit: Core Invincible
Edit: On Fire
Edit: Use Lazy Yaw Pitch Roll
Edit: Thrusters Fired This Frame
Edit: Nav Assist
Edit: Took Damage This Frame
Edit: Firing Afterburner
Edit: Is Pitching
Edit: Is Yawing
Edit: Is Rolling
Edit: Match Speed
Edit: Dying
Edit: Collide Ships
Edit: Collide Weapons
Edit: Jumped Out
Edit: Show Ship In First Person
Edit: Use Simple Collision
Edit: Powered Up
Edit: Set Speed
Edit: Set Speed_ 2
Edit: Set Speed_ 3
Edit: Relative Force
Edit: Relative Force_ 2
Edit: Relative Force_ 3
Edit: Screen Pos
Edit: Screen Pos_ 2
Edit: Screen Color
Edit: Screen Rect
Edit: Screen Rect_ 2
Edit: Screen Rect_ 3
Edit: Screen Rect_ 4
Edit: ****pit Offset
Edit: ****pit Offset_ 2
Edit: ****pit Offset_ 3
Edit: Primary Gun Color
Edit: Primary Gun Color_ 2
Edit: Primary Gun Color_ 3
Edit: Primary Gun Color_ 4
Edit: Phase Shield Strength
Edit: Phase Shield Status
Edit: Fore Shield Strength
Edit: Fore Shield Status
Edit: Aft Shield Strength
Edit: Aft Shield Status
Edit: Port Shield Strength
Edit: Port Shield Status
Edit: Star Shield Strength
Edit: Star Shield Status
Edit: Shield Recharge Time
Edit: Fore Armor Strength
Edit: Fore Armor Status
Edit: Aft Armor Strength
Edit: Aft Armor Status
Edit: Port Armor Strength
Edit: Port Armor Status
Edit: Star Armor Strength
Edit: Star Armor Status
Edit: Core Strength
Edit: Core Status
Edit: Fore Shield Recharge Rate
Edit: Aft Shield Recharge Rate
Edit: Star Shield Recharge Rate
Edit: Port Shield Recharge Rate
Edit: Recharge Shields
Edit: Beam
Edit: Current Energy
Edit: Max Energy
Edit: Recharge Rage
Edit: Selected Harpoint
Edit: Missile Lock On Time
Edit: Missile Timer
Edit: Lock On Range
Edit: Decoy Count
Edit: Current Gun
Edit: Total Fire Delay
Edit: Linked Fire
Edit: Team Id
Edit: Size In Meters
Edit: Size In Pixels
Edit: Max Speed
Edit: Scale
Edit: Num Ships Targeting This Object
Edit: Num Missile Targeting This Ship
Edit: Hidden
Edit: On Players Radar
Edit: Destroyed
Edit: Hide Thrust Trail
Edit: Always On Radar
Edit: Affected By Nebula
Edit: Override Trail Restictions
Edit: Is Player
Edit: Is Cap Ship
Edit: Is Warship
Edit: Can Be Targeted
Edit: Is Docked
Edit: Mission Critical
Edit: Has Been Sighted By Player
Edit: Bounding Sphere
Edit: Bounding Sphere_ 2
Edit: Bounding Sphere_ 3
Edit: Bounding Sphere_ 4
Edit: Rotate Quat
Edit: Rotate Quat_ 2
Edit: Rotate Quat_ 3
Edit: Rotate Quat_ 4
Edit: Rotation Matrix
Edit: Rotation Matrix_ 2
Edit: Rotation Matrix_ 3
Edit: Rotation Matrix_ 4
Edit: Rotation Matrix_ 5
Edit: Rotation Matrix_ 6
Edit: Rotation Matrix_ 7
Edit: Rotation Matrix_ 8
Edit: Rotation Matrix_ 9
Edit: Rotation Matrix_1 0
Edit: Rotation Matrix_1 1
Edit: Rotation Matrix_1 2
Edit: Rotation Matrix_1 3
Edit: Rotation Matrix_1 4
Edit: Rotation Matrix_1 5
Edit: Rotation Matrix_1 6
Edit: Velocity
Edit: Velocity_ 2
Edit: Velocity_ 3
Edit: Relative Velocity
Edit: Relative Velocity_ 2
Edit: Relative Velocity_ 3
Edit: Collision Sphere
Edit: Collision Sphere_ 2
Edit: Collision Sphere_ 3


Notes
-------
THIS GAME CREATES CODE ON THE FLY.
BEFORE ACTIVATING THIS TRAINER YOU MUST BE INGAME AND YOU
MUST BE INSIDE YOUR ****PIT. THEN PRESS F1 AND LISTEN FOR
'TRAINER ACTIVATED'.

- Invincible:
While active you are invincible.

- Freeze Fuel:
While active your fuel is frozen.

- Freeze Weapon Energy:
While active your weapon energy is frozen. You can shoot as often
as you want.


Troubleshooting
------------------
The trainer requires .NET framework 4.5 or above.
The trainer does not work on Vista or older.
www.cheathappens.com/trainer_troubleshooting.asp

 
steve30x  posted on Sep 16, 2015 9:00:16 AM - Report post

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ELITE
I didn't even know the game got updated. I stopped playing the game because of the constant crashing. Thank you for the updated trainer.
 
Vlad_the_Bad  posted on Sep 16, 2015 12:55:19 PM - Report post

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0x90 thanks for taking the time to make a trainer for this rather obscure title. I really never thought this would get pushed through for training, as you guys are busy enough with much larger productions. I have had it installed for a long while, but didn't feel like bothering with it without a trainer. Now I finally will.

Just wanted you to know that your efforts are appreciated.

 
Caliber  posted on Sep 16, 2015 3:07:15 PM - Report post

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quote:
originally posted by Vlad_the_Bad

0x90 thanks for taking the time to make a trainer for this rather obscure title. I really never thought this would get pushed through for training, as you guys are busy enough with much larger productions. I have had it installed for a long while, but didn't feel like bothering with it without a trainer. Now I finally will.

Just wanted you to know that your efforts are appreciated.

make sure to use the even more obscure

Edit: Rotate Quat_ 4

option

best,
Cal

 
Vlad_the_Bad  posted on Sep 16, 2015 4:47:56 PM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by Vlad_the_Bad

0x90 thanks for taking the time to make a trainer for this rather obscure title. I really never thought this would get pushed through for training, as you guys are busy enough with much larger productions. I have had it installed for a long while, but didn't feel like bothering with it without a trainer. Now I finally will.

Just wanted you to know that your efforts are appreciated.

make sure to use the even more obscure

Edit: Rotate Quat_ 4

option

best,
Cal

Gee Cal, thanks for pushing me to research what Quaternions are and their interactions with the matrices of rotated vectors.
So I guess the Rotate Quat_4(rotation quaternions) option will have something to do with attitude control or maybe orientation?

What I do know is that this is making my head hurt and I don't even know if I want to play this anymore. 😨

Yes...kidding of course.


Thanks again, as always, for the great trainers!


UGH......
Link

n=Quatrotate(q,r) calculates the rotated vector, n, for a quaternion, q, and a vector, r. q is either an m-by-4 matrix containing m quaternions, or a single 1-by-4 quaternion. r is either an m-by-3 matrix, or a single 1-by-3 vector. n returns an m-by-3 matrix of rotated vectors. Each element of q and r must be a real number. Additionally, q has its scalar number as the first column.

The quaternion has the form of

q=q0+iq1+jq2+kq3

The vector has the form of

v=iv1+jv2+kv3

The rotated vector has the form of
(1−2q22−2q23)2(q1q2−q0q3)2(q1q3+q0q2)2(q1q2+q0q3)(1−2q21−2q23)2(q2q3−q0q1)2(q1q3−q0q2)2(q2q3+q0q1)(1−2q21−2q22)


T.M.I.

Seriously....Too much information to infinity and beyond.

[Edited by Vlad_the_Bad, 9/16/2015 4:49:06 PM]

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• Invincible
• Freeze Fuel
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+ 1 more options
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