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Metal Gear Solid V: The Phantom Pain Trainer

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Locked Topic  Official Trainer Thread  Metal Gear Solid V: Phantom Pain Trainer
 
TREO_X  posted on Sep 11, 2015 7:18:23 AM - Report post

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So I'm in mission 21 and the cameras have arrived, even in stealth mode they are setting of alerts.

There was an option in Ground Zeros to disable all cameras but I don't see one in this trainer for MGSVTPP, that's a real phantom pain in the ass... just sayin'.

 
QuintusFontane  posted on Sep 11, 2015 7:30:26 AM - Report post

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After having played with the stealth mode option extensively, it works on every enemy except armoured vehicles, snipers who are actively scanning an area through their optics, and security cameras. Bosses always see you too, though that's a given. All three don't seem to see you if you stay prone and move slowly though, so when you get caught by surprise by one you can usually get away with it. Once they trigger an alert on you though, all the standard enemies will suddenly see you and act accordingly.

I don't mind it like this really. Snipers can be annoying when I just want to do a quick run, but it leaves at least a little challenge.

 
Mikiyo  posted on Sep 11, 2015 9:46:12 AM - Report post

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quote:
originally posted by TREO_X

So I'm in mission 21 and the cameras have arrived, even in stealth mode they are setting of alerts.

There was an option in Ground Zeros to disable all cameras but I don't see one in this trainer for MGSVTPP, that's a real phantom pain in the ass... just sayin'.

Or you could turn the Power off which will turn off the camera and the light as well. Having disable anything seem to cut off the whole point of the game. At least have some challenge for yourself . Once the power off the enemies will send someone to check on the power system which give you the chance to pick off that one or two enemies and the rest will just ignore the order and go back to they old path ignoring both the power off and cameras

 
Mikiyo  posted on Sep 11, 2015 9:50:48 AM - Report post

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quote:
originally posted by QuintusFontane

After having played with the stealth mode option extensively, it works on every enemy except armoured vehicles, snipers who are actively scanning an area through their optics, and security cameras. Bosses always see you too, though that's a given. All three don't seem to see you if you stay prone and move slowly though, so when you get caught by surprise by one you can usually get away with it. Once they trigger an alert on you though, all the standard enemies will suddenly see you and act accordingly.

I don't mind it like this really. Snipers can be annoying when I just want to do a quick run, but it leaves at least a little challenge.

The only time I get attack by tanks when Stealth mode on is when I either run in front of them or hit them with any weapons, others than that they completely ignore you. I been sneaking up to the tanks and LAV to fulton them. The best part is knowing when fulton you know there still someone in the Vehicle lol.

 
Caliber  posted on Sep 11, 2015 9:56:36 AM - Report post

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quote:
originally posted by TREO_X

So I'm in mission 21 and the cameras have arrived, even in stealth mode they are setting of alerts.

There was an option in Ground Zeros to disable all cameras but I don't see one in this trainer for MGSVTPP, that's a real phantom pain in the ass... just sayin'.

yeah.. we didn't play through to mission 21 before putting a trainer out, obviously

best,
Cal

 
Laxing  posted on Sep 11, 2015 11:16:15 AM - Report post

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quote:
originally posted by TheGreenScar

quote:
originally posted by Laxing

quote:
originally posted by Caliber

quote:
originally posted by Laxing

I'm having a problem that I think is related to the trainer. Whenever I call in the support chopper for a pick up, enemies in the area destroy it with one hit.

I used the trainer to unlock everything after the prologue so is it related to that?

did you leave easy kills option on?

I've never used that option. I used inf life, ammo/items and the mega unlock to unlock all items at the start of the game. I unlocked all the chopper upgrades, including the armor upgrades yet small arms fire can take it down in one hit. Even on my Xbone version with medium armor upgrades it can still take a pounding.

I think unlocking upgrades you're not supposed to have yet has messed up the save.

Did you actually put it ON your chopper? Unlocking it does not put it on it, and if your at the beginning of the game you have to wait until you can customize your chopper and then you can put it on, i did the same thing as you and I have all armor and upgrades on my chopper and it takes a beating

I'm not that stupid, yes I did equip them through the customisation options. It still gets put down from one shot of any enemy, anti-air or infantry unit, it doesn't matter.

 
Slimewaffle  posted on Sep 11, 2015 3:42:01 PM - Report post

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Just want to start by saying thank you for all the hard work on this one. This trainer is beautiful.
I have noticed though the stealth option can be a bit buggy. It doesn't work on tanks, gunships, walkers or those super powered guys. Also I progressed through the game to a point where there are now enemies in what looks like full tactical swat gear ( All black armour ). Stealth did no work on these guys either.
Also can anyone explain to me what pf points are and do I need them for offline?
 
Meteor245  posted on Sep 11, 2015 3:58:46 PM - Report post

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quote:
originally posted by XAL53

*edit*

So the materials function adds an ungodly amount of nuclear waste to your resources. It also prevents you from disposing of the 8 nukes you get from using massive materials.

Any way to set these back down to zero? I haven't had any luck finding the values on a second scan in cheat engine.

[Edited by XAL53, 9/8/2015 3:14:46 AM]

[Edited by XAL53, 9/8/2015 3:18:20 AM]

I was also wondering about the nukes you can't seem to get rid of them, not even with nuclear disposal, even after restarting the game and not running the trainer.

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