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Locked Topic  Official Trainer Thread  Metal Gear Solid V: Phantom Pain Trainer
 
Fenixis  posted on Sep 03, 2015 7:08:44 PM - Report post

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quote:
originally posted by bloodaxis

The Massive Materials option seems broken, it only sets half of the main materials to 200000 and the rest to 0, after turning it off all the materials are back to what they were before as well. Earlier in the game/before the patches it did set everything to 200000 however, so I don't know if it's me failing at turning it on or what.

I am running into the same issues now. I tried it in a few different areas like on motherbase, in the field, and in the chopper and it does not seem to set them anymore (at least not all of them). I even tried picking up resources with it on to see if it would jump the numbers back up to 200000 but it did not work.

 
TheGreenScar  posted on Sep 03, 2015 7:34:03 PM - Report post

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quote:
originally posted by foxcall

Ahh, makes sense, since I did go out of sequence for some of them in my impatience. I'm guessing starting a new game's pretty much the only way to reset everything to square one?

No just unlock the weapons in that line and it will go back to normal.

 
yobo  posted on Sep 03, 2015 8:11:46 PM - Report post

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quote:
originally posted by Fenixis

quote:
originally posted by bloodaxis

The Massive Materials option seems broken, it only sets half of the main materials to 200000 and the rest to 0, after turning it off all the materials are back to what they were before as well. Earlier in the game/before the patches it did set everything to 200000 however, so I don't know if it's me failing at turning it on or what.

I am running into the same issues now. I tried it in a few different areas like on motherbase, in the field, and in the chopper and it does not seem to set them anymore (at least not all of them). I even tried picking up resources with it on to see if it would jump the numbers back up to 200000 but it did not work.

Same issues with Massive Materials. Everythin else works great. this happened after last update. I test it on a new game and it works, 1 or 2 times, after that the resource vaule wont change, only some does.

 
kasimmorathi  posted on Sep 03, 2015 9:18:32 PM - Report post

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You guys are already awesome, and the trainer looks fantastic, minor request for future changes: could you find a way to "lock" the mission time? I'm a big completionist and I love to explore open world games like this, but the timer factoring into my score makes me feel a bit more rushed than I would like.

You rule!

 
SH5Hunter  posted on Sep 03, 2015 9:34:21 PM - Report post

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As well as an unlimited battery and unlimited buddy ammo when using the D-Walker

Would be awesome, other than that this trainer is epic.

 
Caliber  posted on Sep 03, 2015 9:42:06 PM - Report post

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regarding MATERIALS OPTION:

Some items you might have to already have ONE of them to begin with, such as Fuel.

At any rate, the best way to get this to work (or the way I created the trainer) is/was this:

Go to the blueprints where you are supposed to unlock the weapons. Highlight one of the weapons. Note the amount of materials required to make it (for instance, some of the high powered Bazookas need Metal and Biological materials). Now toggle the option on and move over the blueprints again and notice that the value has gone up to 20000 for those materials. Toggle the option back off. You now how 20000 of the materials.

I am not sure if the option works in other locations or whatever. Tests working here fine using the latest trainer.

best,
Cal

 
jacobaw96  posted on Sep 03, 2015 10:11:40 PM - Report post

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Thanks for the trainer, Love it so far.

Only problem I'm running into is the Unlock all option, It unlocks everything I then go to research it and it gets stuck at 1 minute, like It's researching but still locked. Anyone else?

 
djodius  posted on Sep 03, 2015 10:31:12 PM - Report post

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quote:
originally posted by SH5Hunter

As well as an unlimited battery and unlimited buddy ammo when using the D-Walker

Would be awesome, other than that this trainer is epic.

I'v tried to find the adress with cheat engine for invisible camo and night vision battery but no luck so far.

Seem's the adress change when moving to another area ;(

And for D walker it look like the ammo and silencer for him have different adress than when we use Big Boss.

But when i was trying to do that i'v found something else:

mgsvtpp.exe+2AC8C68 (or 142AC8C68 not sure which one i have to "share" seem's to be the Adress for the hidden "evil" stat

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