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Metal Gear Solid V: The Phantom Pain Trainer

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Locked Topic  Official Trainer Thread  Metal Gear Solid V: Phantom Pain Trainer
 
Cruelty  posted on Sep 02, 2015 12:43:20 PM - Report post

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quote:
originally posted by HUN_bullseye

If stealth cannot be manipulated yet, maybe an unlimited chicken hat?

And maby Mother Base Coins? I don't even know what is that good for, but since they try to force microtransaction in a AAA game, screw'em!

[Edited by HUN_bullseye, 9/2/2015 10:17:34 AM]

I don't know about the MB coins but i doubt it.. Besides you can get MB as login reward

 
BLACKJAK007  posted on Sep 02, 2015 12:46:32 PM - Report post

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quote:
originally posted by BLACKJAK007

Hello.

First : great job again and big thank you.

Second : I have a question. The option * for mass resources works only one time ? Because i playing to this game since this morning and my resources have increase one time and after not.

For example when i have a new resource i active the option * and the number increase. Then i buy something and the number decrease. It's ok. BUT if i activate again the option the number don't increase again.
It is normal ?

[Edited by BLACKJAK007, 9/2/2015 11:42:07 AM]

Somebody could confirm that the option work only one time please ?

 
Ashar  posted on Sep 02, 2015 12:50:42 PM - Report post

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same thign happened to me, it set them all to 200k but further uses of the option didnt set them to 200k again.
 
n1nj45tyl3  posted on Sep 02, 2015 1:05:59 PM - Report post

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So, don't know if anyone else noticed, but you can actually get max GMP by using unlimited items, and then use the Fulton to extract a turret or mortar tube. You then go to your idroid, resources and sell the "unlimited." tubes until you hit max
 
Caliber  posted on Sep 02, 2015 1:06:12 PM - Report post

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quote:
originally posted by nagashizu

did anyone else get a alert message 1440071EE after you hear "trainer activated" and the trainer crash?

new trainer was posted to fix this. just redownload.

best,
Cal

 
Caliber  posted on Sep 02, 2015 1:07:27 PM - Report post

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two new options added.

F1: Stealth Mode - toggle this on and most rank and file human enemies
cannot see you. They may hear you but will not be able to see
you not will this set off the flag that you have been seen. You
can walk right up to most of them and cap them or knock them out,
even in front of others.

F2: Enemies Cant Attack - DO NOT LEAVE THIS OPTION ON ALL THE TIME! This
powerful option basically removes the AI engine while it's on.
This means that enemies that haven't seen you (and many that
already have) cannot attack you. Many of them won't react to
you at all. Most of them can be shot as well. Keep in mind
that this removes the ability to interact with many AI while
it is on. So if you are trying to loot something, interact
with something, and etc. then you need to turn this option
back on. Also, calling in the chopper and some scripted events
are on pause while this is on. The best use of this is to
turn it on when you see enemies, sneak past them, and then
turn it back on when you need to do something or interact
with something. Note that this will actually work with most
of the non-human or specialized units as well, whereas the
stealth option may not work for these rare units in the game.
Leave this off unless necessary, although the option is perfectly
safe to use.


pwizard will post the new trainer shortly. I suggest if you used custom keys to delete them from the keys folder and also to delete your debug folder when you download the new trainer.

Pwizard will post when he is able.



best,
Cal

[Edited by Caliber, 9/2/2015 1:07:53 PM]

 
Caliber  posted on Sep 02, 2015 1:09:34 PM - Report post

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quote:
originally posted by Wiisy

what is an dpa and how do i note it ?

this should have said PDA. we will fix in future notes. You press TAB to open the PDA.

best,
Cal

 
ToddkiWartooth  posted on Sep 02, 2015 1:09:55 PM - Report post

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quote:
originally posted by Caliber

two new options added.

F1: Stealth Mode - toggle this on and most rank and file human enemies
cannot see you. They may hear you but will not be able to see
you not will this set off the flag that you have been seen. You
can walk right up to most of them and cap them or knock them out,
even in front of others.

F2: Enemies Cant Attack - DO NOT LEAVE THIS OPTION ON ALL THE TIME! This
powerful option basically removes the AI engine while it's on.
This means that enemies that haven't seen you (and many that
already have) cannot attack you. Many of them won't react to
you at all. Most of them can be shot as well. Keep in mind
that this removes the ability to interact with many AI while
it is on. So if you are trying to loot something, interact
with something, and etc. then you need to turn this option
back on. Also, calling in the chopper and some scripted events
are on pause while this is on. The best use of this is to
turn it on when you see enemies, sneak past them, and then
turn it back on when you need to do something or interact
with something. Note that this will actually work with most
of the non-human or specialized units as well, whereas the
stealth option may not work for these rare units in the game.
Leave this off unless necessary, although the option is perfectly
safe to use.


pwizard will post the new trainer shortly. I suggest if you used custom keys to delete them from the keys folder and also to delete your debug folder when you download the new trainer.

Pwizard will post when he is able.

best,
Cal

[Edited by Caliber, 9/2/2015 1:07:53 PM]

I love you guys. Amazing work

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