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Trainer? What would it do?
 
rogue_horse  posted on Dec 04, 2015 1:47:28 PM - Report post

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Dear Caliber,

Since we have waited this long for a trainer, I am willing to wait a bit longer in order for you to determine if there is absolutely nothing that can be done for this game. At this stage I am willing to settle for just one or two simple mods such as: unlimited canon/machine gun ammo or unlimited bombs, even if it is only for one type of gun/bomb for just one kind of plane.

If I am not mistaken, the quick mission builder permits creation of invulnerable planes with unlimited ammo, however, unlike other combat flight simulations, this is not available as options during the campaign.

Thank you in advance for your work in supporting this game.

Regards,

James

 
Caliber  posted on Dec 04, 2015 5:10:07 PM - Report post

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well I spent another two hours on this title. everything from the landing gear lights to radio antennae can be broken or etc. prop spin damage can occur.. each rocket has a contructor and destructor address, etc..

the point is that the game has built-in 15 or so cheats (i.e. ammo, fuel, speed, damage, etc.) for most of the game modes.

creating these same options for the modes in the game where you cannot use this (online being one of them) is almost impossible without the virtual table mapping of all these specific items on each plane that they have in the game where a 1 or 0 would have to be injected into each part or place to make the 'cheat' work for that specific item.

I think it's best we let this title go, refund the credits, and then people utilize the built-in custom cheats of the game where they can

best,
Cal

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