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60 Seconds Trainer
 

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Official Trainer Thread  60 Seconds Trainer
 
PWizard  posted on May 31, 2015 7:38:55 AM - Report post

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Options (Trainer)
-------

Numpad 1: Pause Timer
Numpad 2: Add 5 Water
Numpad 3: Add 5 Food


Options (Editor)
-------

Edit: Food
Edit: Water
Edit: Push Enabled
Edit: Limit Speed
Edit: Forward Move Speed
Edit: Back Move Speed
Edit: Push Power
Edit: Acceleration
Edit: Gamepad Rotation Speed
Edit: Mouse Rotation Speed
Edit: Keyboard Rotation Speed
Edit: Chance To Collide With Effect
Edit: Collision Effect Timeout
Edit: Collision Effect Off Set Min
Edit: Collision Effect Off Set Max
Edit: Free Rotation Alt Speed
Edit: Player Movement
Edit: Next Collision Effect Time
Edit: Current Move Speed
Edit: Current Strafe Speed
Edit: Blocked


Notes
-------
YOU MUST ACTIVATE THE TRAINER INGAME AFTER THE AT LEAST
ONE SECOND OF THE TIMER HAS BEEN PASSED. LISTEN FOR 'TRAINER ACTIVATED'.

- Pause Timer:
While active the timer/clock is paused. Ignore the clock ingame is still running
as it's only visual and has no effect. As long as this option is active you have
as much time as you want. After deactivation the 'real' clock is resumed at where
it was paused.

- Edit ... Speed:
If you increase your player speed make sure that the
'Limit Speed' option is set to '0'.

- Edit/Add Food/Water:
You must be in your shelter and you must proceed once day. Then you can edit/add
more water or food.


Troubleshooting
------------------
The trainer requires .NET framework 4.5 or above.
The trainer does not work on Vista or older.
www.cheathappens.com/trainer_troubleshooting.asp

[Edited by moderator PWizard, 6/20/2015 8:04:27 AM]

 
Ashar  posted on May 31, 2015 10:50:47 AM - Report post

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Ive paused the timer, but i cant make it resume again, when i press numpad 1 again, it says deactivated, btu the timer doesnt resume, and i cant enter the bunker, i just stand in the yellow area forever.
 
0x90  posted on May 31, 2015 10:58:26 AM - Report post

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Which game mode? On my testing I was be able to resume the clock.
//edit: I see what you mean. It breaks some game scripts. I've found a workaround, fixed trainer will be posted soon.

[Edited by 0x90, 5/31/2015 11:24:22 AM]

 
OmniousFox  posted on May 31, 2015 10:59:32 PM - Report post

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Hmmmm, is it possible for more additions to the trainer or would those result in too much broken gameplay/scripts?

Thanks for the pause timer and other fun options.

 
0x90  posted on Jun 01, 2015 2:33:17 AM - Report post

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What else options are you looking for? With a paused timer it seems the game can easily be beaten.
 
cgh23  posted on Jun 01, 2015 5:10:43 PM - Report post

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quote:
originally posted by 0x90

What else options are you looking for? With a paused timer it seems the game can easily be beaten.

This game is divided into two parts. The first part is where you try to gather as many things as possible in 60 seconds and get to a shelter. This is where all you need to do is freeze the timer.

The second part is where you make decisions while you are in the shelter in order to last as long as possible. It would be good if there is a way to add food/water/equipment and make it so no one gets sick/insane/killed.

 
mil578  posted on Jun 03, 2015 3:33:20 PM - Report post

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I'm doing the Apocalypse! game mode and while I can't pause time, it keeps ticking down, nothing happens when time runs out. Stopwatch just keeps ticking around. But now I can't get in the bunker. I've let the stopwatch tick around 5 full rotations with nothing.
 
0x90  posted on Jun 03, 2015 3:37:37 PM - Report post

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That's what the updated trainer notes say. The clock is keep running but that's only visual. However while the clock is running the real timer is paused BUT the game is scripted the way that you need to let the time runs out. So after unpausing you have to wait the whole time like you wouldn't have had paused again.

It's the best you pause the timer close before deadline.

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• Pause Timer
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