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Official Trainer Thread  Killing Floor 2 Trainer
 
blackgold  posted on Aug 26, 2015 9:34:22 AM - Report post

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"Preview.8.15".
But we have seen some confusion on how to opt into the beta. To do so right click on the game (Killing Floor 2) in your Steam Library and select Properties.

With the propties window up select the beta tab.

Once on the beta tab use the drop down box to opt into the 8.15 preview build.

on this side the trainer is not working.sorry for the confusion.

[Edited by blackgold, 8/26/2015 9:35:14 AM]

KF2 Build 1009 Preview Changelog Part 1
25 AUGUSTUS - [TW]YOSHIRO
New Maps
Catacombs
Evacuation Point

New Perks
Firebug
Demolitions
Berserker- completely reworked

New Weapons
Caulk ‘n Burn
Dragon’s Breath Trench Gun
Microwave Gun
Molotov ****tail
Firebug Firemans Blade
HX25 Grenade Pistol
C4 Remote-detonated explosive
M79 Grenade Launcher
RPG-7
Dynamite
Demo Utility Knife
Dual 9mm
Zweihander (unlocked by owning Chivalry)

New Characters
Anton Strasser (unlocked by owning Red Orchestra 2/Rising Storm)
Tom Banner (crossover character unlocked by owning Chivalry)

New Features
Zeds now have normal, resistant and weakness zones - via damage type on skin type
After Action Report - detailed stats at the end of a match
Kick Voting
Map Voting
Dual Wielding (9mm’s being the first weapon for this)
NVIDIA’s PhysX FleX Technology (for NVIDIA GeForce 770’s and above cards)
Killed by messages
Ability to equip multiple cosmetics per character
Shared Content system - when one user has access to a weapon others in the server have access to it
NVidia GeForce Experience integration


Perk Tuning:
Berserker Skill Tree Changes
Level 5 Skills
Poison (+40%) Resistance
Sonic (+40%) Resistance
Level 10 Skills
Lifesteal (5 HP / Kill)
Increased Max Health (+100%)
Level 15 Skills
Melee Attacks (+15% Speed) & (+15%) Damage
Blocking increases next attack (+50%)
Level 20 Skills
Parrying an attack increases attack speed. (+20% for 10 sec.)
Heavy Attacks do (+30%) more damage & increased knockdown (+30%)
Level 25 Skills
[Zed Time] Move in Real time, increased attack speed (+50%) & parry causes knockdown
[Zed Time] Move in Real time, increased weapon stun power (+100%) and stumble power increased (+100%)

Berserker Passive Changes
Increased Berserker Weapon Damage
Increased Melee Attack Speed
Increased Movement Speed
Increased Damage Resistance
Not being able to be grabbed by clots
Night vision (this will be a toggle if you have a weapon with a flashlight so you can have both)



Support Skill Tree Changes
Level 5
Removed getting grenades from supplier perk.
Level 15 Bombard
Tweaked skill to stumble zeds, M4 has the strongest stumble power and can stumble Fleshpound.

Commando Skill Tree Changes
Level 5 Skills - Tier renamed to Supply
Large mags has moved to replace the old night vision skill choice
Backup is now a Level 5 skill
Backup bonus damage has been increased to 60% (Works with Dualies)
Level 10 Skills - Tier renamed Weapon Handling
Impact and Tactical Reload moved here
Level 15 Skills - Tier renamed Awareness
Leadership has been added - This skill makes your team reload 10% faster
Callout is now at level 15
Level 20 Skills
Single Fire skill has been moved here

Commando Passive Changes
Night Vision is now a passive skill (this will be a toggle if you have a weapon with a flashlight so you can have both)
Weapon damage now increases 1% every level


Improvements/Additions:
General
Made it easier to time parries for players with higher ping.
Some Zed attacks are now unable to be interrupted by parried (damage is still mitigated)
Larger Zeds have attended ballet and can now turn quicker
Made changes to Zed spawning and placement systems
Zeds no longer enjoy player company when few zeds are left
Matchmaking will now try and put you in a server with people instead of just the lowest ping
Ammo and Weapon pickups are reduced in early waves (you may find ammo)
Added ability to knock down all zeds even the boss


Zeds
Husk
Backpack will explode after a damage threshold is reached
Now suicides a bit faster
Shoots can now be interrupted via stumble/knockdown/stunned/panic/poison
Bloat
When headless puke now sprays from the neck (visual only)
Hans
Is now more resistant to explosives (but vulnerable to microwaves)
Is now a bit more inaccurate with firearms
Has a bit more cooldown between gun bursts
Melee attacks now have pushback on them
Melee attacks now have a bit more cooldown between chains
Hit reactions now look more fluid (and less jerky)
Grenades now have a UI warning
Has a visible shield when he goes into hunt mode
Shield visibly deflects bullets when in hunt mode
Stumble animations are now quicker and take less time to recover.
Knockdown animation added
Unique parried animations added
Siren
Siren scream is now interrupted on stumble/knockdown/stunned/panic/poison
Sirens now scream less frequently, but does more damage per pulse
Fleshpound
Fleshpound now wants to hit something before dropping out of rage (like in Killing Floor 1)
New rage sprint animation added
3 EMP grenades will now trigger incap - This is reduced used to be 5 to incap.
Stumble animations are now quicker and take less time to recover.
Knockdown animation is added to zed.
Unique parried animations added.
Scrake
Stumble animations are now quicker and take less time to recover.
Knockdown animation is added to zed.
Unique parried animations added.

[Edited by blackgold, 8/26/2015 9:40:31 AM]

 
Caliber  posted on Aug 26, 2015 10:49:51 AM - Report post

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I already understand how to opt into the Beta. the trainer DOESNT WORK WITH THE BETA VERSION OF THE GAME. If you OPT INTO BETA then the trainer will not work.

For what it's worth, I looked at the beta code and if and when they release an actual patch to the game we will have no trouble updating the trainer for it.

of you plan on using beta versions of this game (or other games), then you can expect that the trainer will not work with it. When the game actually PATCHES then we will update the trainer.

Our trainer works perfectly with the current, fully patched, release version of the game.

best,
Cal

 
Xextreem  posted on Aug 29, 2015 4:00:04 PM - Report post

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quote:
originally posted by Caliber

I already understand how to opt into the Beta. the trainer DOESNT WORK WITH THE BETA VERSION OF THE GAME. If you OPT INTO BETA then the trainer will not work.

For what it's worth, I looked at the beta code and if and when they release an actual patch to the game we will have no trouble updating the trainer for it.

of you plan on using beta versions of this game (or other games), then you can expect that the trainer will not work with it. When the game actually PATCHES then we will update the trainer.

Our trainer works perfectly with the current, fully patched, release version of the game.

best,
Cal

Can you also block the (infinity ammo) sins i have seen allot of players using the trainer online. And the online Infinity ammo works unless you trow a grenade then you need to switch weapon to reload and press the ammo again. Seen this allot.

Or at least a check if the are online if thats possible. Just asking

 
HelioSDenton  posted on Aug 29, 2015 6:33:01 PM - Report post

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Please don't take this the wrong way.

The Beta build is going live for the normal build on September 1st.

This is just a heads up for you guys, I understand you've to manage a lot of titles, I was just thinking giving you guys a heads up on when updates are going live can help you plan your time table easier.

 
chaedog80  posted on Aug 31, 2015 6:21:45 PM - Report post

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Game was patched today and for me the trainer isn't working any more. It'll say trainer activated, and when I select the options it'll say activated, but none of the options go into effect. I'm playing it in offline mode as usual and re-downloaded the current trainer.

 
sweetgirl831107  posted on Sep 05, 2015 12:32:01 AM - Report post

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why firebug and c4 and rpg is inactivate when i use trainer infinity ammo and no reload in offonline.
i think trainer have some wrong when using firebug

[Edited by sweetgirl831107, 9/5/2015 4:36:44 AM]

 
leonil7  posted on Sep 05, 2015 6:52:37 AM - Report post

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yes ammo does not work for new weps. shows an increase in ammo, weapon fires, but ammo has no effect on zeds. placebo effect.
 
sweetgirl831107  posted on Sep 05, 2015 10:12:20 AM - Report post

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so i think this trainer have some wrong
please correct it thanks
this truble happen early
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