Assassin´s Creed: Rogue Discussion
yeah I never considered this problem, that we would add new options.. I will look into the trainer template this week and change this
I've found a little problem:
I have 2 monitors. When i start the trainer up and leave it on my 1st screen everything is fine but when i move it to my 2nd screen, i can still use it but i can't close it the normal way. When it closes i get the following report:
The following error happened: Invalid memory access-->Error#3051.
Never had any problems before placing the trainer on my 'spare' monitor.
Little quirk: I just hit New York after the "major plot development" and if you use option 3 for super inventory it works but when you go to one of the "renovate" areas on the map it doesn't "take." Maybe that changes after I do something else on the story?
Everything else is fine.
It's not a big issue, but still.
Basically it just shows random huge numbers that are barely visible and if firing the ammo still goes down on the original amount until it hits 0 at which point it is out of ammo.
Basically, the large numbers on the ammo are just visual.
EDIT: Game shows as being 1.1.0
[Edited by mva1, 3/13/2015 8:50:35 AM]
Same issue with buying docks in the naval mini game.
I'm on version 1.1 of the game with the 1.1 trainer and it works perfectly fine on all the options except for these (so far) two little quirks which I would figure is something with the game that doesn't feel like cooperating.
Best guess: I need to have at least one of each item legitimately or it won't take or count.
[Edited by Q-BZ, 3/13/2015 2:43:42 PM]
The trainer activates and there is no instability, just none of the keys work.
No 'activated' upon pressing the trainer keys.
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on trainer and game.
version and distribution.