Crypt of the NecroDancer Discussion
I did. I also just thought of something. I was testing out the current trainer in the Aria mode, and I went and purchased armor from the diamond dealer before starting the Aria missions. I was able to maintain infinite health on most hits with the 1.5 armor. I only died if I took a hit from something that did greater than 2 hearts at once. If the trainer could utilize a high armor value then that would fix the problem.
Is there a chance to make an option: "Instant Potion"? - that option will check players inventory and add a "Potion" item if it's not in the inventory: this item saves player of ANY death once. And if trainer would add a Potion every time one is used it will grant true immortality, regardless of health level and certain special death conditions - like for Aria (missed beat), and Monk (step on gold) character. In game Potion item can't be stored in inventory more than one at a time.
Additional info: when you starting with Aria you always have a potion in inventory - marked potion on attached screenshot. To use potion with Aria get any hit or miss any beat. in one of previous post there may be included save file where Aria is unlocked, if not - i can provide it
p.s. you can get all my current reward credits if you up to make that option
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