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Dragon Age III: Inquisition Trainer

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Official Trainer Thread  Dragon Age: Inquisition Trainer
 
Yelish  posted on Nov 29, 2014 8:32:36 AM - Report post

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ELITE
trainer works great. Thank you very much for your great work.
 
greenarrow2k6  posted on Nov 29, 2014 8:58:10 AM - Report post

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SAGE
Any chance of having a moon-jump option in the next update?
 
Midiungr  posted on Nov 29, 2014 9:11:12 AM - Report post

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CHEATMASTER
The ability point option is not working correctly. The number in the GUI keeps on resetting correctly, but once the actual number of point I had prior to the activating the trainer is spent, no more abilities can be added.

Is anyone else having this problem.

Can we get this fixed please?

Thanks.

 
ZZGashi  posted on Nov 29, 2014 12:13:31 PM - Report post

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VETERAN
quote:
originally posted by MissNet

Halla statues and court approval can be edited with cheat engine or artmoney.
Court Approval: 8 byte and 4 byte
Halla: 8 byte and 4 byte.

Thanks for the one for court approval, should make exploring the palace much easier.

 
Talm  posted on Nov 29, 2014 2:01:48 PM - Report post

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ELITE
quote:
originally posted by flameweaver

Great trainer, however some feedback/bugs
Numpad 1-4 inclusive work just fine and are the most useful. (unlimited Health/Power, Fast Cooldown and unlimited potions)
Numpad 5, Megagold, too much gold, max allowed by the game is 999,999. I'd suggest reducing the amount to about 100K, which will probably be more than enough, but can always be used again if more funds needed.
Numpad 6,Ability Points worked fine, once I got the hang of it.
Numpad 7, Player XP worked great, used to level my party to 15, then went into slaughter mode in the Hinterlands
Numpad 8, Mega Crafting Items, really buggy, first 99 items is too many, I would suggest 25 or 50, also even when this feature hasn't been activated, selling surplus crating items to a vendor results in me getting to gold for the sale, PLUS another stack of 99 items. Destroying 99 crafting items, also just gives me another stack of 99. Some crafting items, such as Wisps, not sure what they are used for as they have no description, are also update to 99, but appear in the inventory in multiple stacks of 3. I'm having to kill the trainer and the game, restating the game without the trainer running to sell/destroy crafting items.
Numpad 9, Super Gold Sale, not needed, use for something else perhaps.
Numpad 0 Inq. Power. Not used, with 1-4 activated, getting power from quests etc, hasn't been a problem.
Numpad /, Unlimted Focus and Numpad *, Unlimited Inventory, not found a use for these yet, maybe useful later.

Hope you find this helpful.

Ok...could be wrong, but looking at your post...it's pretty obvious you aren't that far into the game. So.

Number 8: No. You are wrong. 99 of a crafting mat is not too much. It is not even close to being too much. Higher lvl crafting schematics can take like 20-30 of a crafting mat + the half/grip/legs/arm/blade/etc, and you can use 50+ of one type of crafting mat on a single item. Add in the fact that you are making gear for at least 4 people...yeah, 99 of a crafting mat is not enough. The last time I did a full craft/upgrade, I maxed everything out before I started & I still had to run back and max out my crafting items twice while crafting. But that's not something I think the trainer can fix (unless they can figure out a way to remove the step of selling/buying to lock in the 99).

The crafting mats without descriptions (wisps, etc) are used for a quest you get around lvl 8-10. The quest only needs 3 of them, so that's the max stack on those items. That has nothing to do with this trainer, it's how bioware designed the game.

There is no reason to ever sell/destroy crafting mats. Why are you doing that? Crafting mats don't take up inventory space, and there are sometimes requisitions/quests that require them.

Lastly, personal taste perhaps. I prefer number 9 to number 5...they both do pretty much the same thing. But number 9 is more controllable.

Anyway, the trainer is very helpful & does everything I want it to do. My only issue is that sometimes it takes awhile for number 8 to work (sometimes I have to actually scroll through every crafting mat for 99 to show up in the shop of some of the items), which gets annoying...but it always does work eventually. So

 
Cryshal  posted on Nov 29, 2014 7:30:52 PM - Report post

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ELDER
I can't get unlimited inventory to work.
 
mrvang51  posted on Nov 29, 2014 9:38:55 PM - Report post

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ELITE
Totall agree! Trainer is good the way it is. More than 99 would even be best! lol
 
MissNet  posted on Nov 30, 2014 12:44:16 AM - Report post

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ELITE
Btw, option Num 4 works for crafting materials, and it's a lot easier than sell/buyback.
1) Activate Num 4.
2) Open inventory.
3) Select crafting item.
4) Hit "Destroy". Confirm.
5) Switch inventory tabs and return to crafting tab.
6) Profit.
Works for valuables too.
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