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  64bit Trainers....
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    QuantumX posted on Nov 03, 2014 8:22:49 AM - Report post
     
    OK, maybe a silly question, but with many games now switching to 64bit for PC, surely there will come a time in the near future that we need 64bit compatible trainers.

    I'm unsure of the increase complexity, i assume it's quite an increase in complexity but is it not inevitable?

    I know here at cheat happens 64bit trainers are requested often, but not made because of the issues?

    So the question is will Cheathappens evolve to 64bit trainers or just slowly release less and less trainers until the time when all games are 64bit?

    This is NOT a criticism, i just have a genuine question of the future where 64bit games are the norm..
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    Neo7 posted on Nov 03, 2014 8:33:24 AM - Report post
     
    They are not made because often when a 64 bit game exists, there is also a 32 bit game. This means maintaining two different trainers meaning twice the work for a single game. There is not enough resources to manage that. 64-bit trainers do exist but when one does, a 32-bit trainers is not made (and you see the same thing as this post but for 32-bit versions if one exists).
    Your bitterness, I will dispel
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    PWizard posted on Nov 03, 2014 9:08:41 AM - Report post
     
    We have made and posted countless 64-bit trainers in the last 6 months for games which have been 64-bit ONLY. We will continue to do so. If a game offers both 32 and 64 then we will likely continue making 32 as they are compatible with more people's systems. It also depends on the difficulty and whether or not the game forces one or the other to run on our machine.
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
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    0x90 posted on Nov 03, 2014 9:11:25 AM - Report post
     
    We will NOT make less trainers just because 64bit becomes popular... we are able to deal with them.

    [Edited by 0x90, 11/3/2014 9:12:54 AM]
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    QuantumX posted on Nov 03, 2014 9:59:25 AM - Report post
     
    Really interesting read, i assumed (perhaps wrongly) that the effort needed for 64bit was far more. This is why they tend not to be made, perhaps i just got the wrong end of the stick.

    But thanks for the info... always interesting to find out about the inner working of how trainers releases are made.
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