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Alien: Isolation Trainer
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  Alien: Isolation Trainer
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to LordJB
    ELITE
    LordJB posted on Oct 09, 2014 8:28:42 AM - Report post
     
    quote:
    originally posted by KizenIchimaru

    Really? That's so weird. I never would have thought a flashlight battery would freeze QTE and screens heh. Thanks for this, I really appreciate it.

    The flashlight option has caused a few oddities but it's easy enough to turn off when not needed so it's a very minor issue, no idea why it controls other effects either but someone with more knowledge about these things can probably give a better answer.

    Oh and I think it's already been said but if elevators and other loading screen / level switch areas don't work then temporarily turning off infinite health seems to solve it.
    (And don't have the Alien creature in the elevator or tram or it won't be going anywhere, guess it's there because in normal cases that's a death moment for the player.)

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    Send a message to HH375mag
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    HH375mag posted on Oct 09, 2014 8:40:51 PM - Report post
     
    I feel almost bad by saying it because I never use a trainer until I've beaten a game a few times; but do you think there is any possible way in the future to have an option to make you invisible to, or if it isn't possible because of the aliens coding, being able to freeze the alien until you are able to get past it?

    The androids do not bother me in the slightest but now I am in the Spoiler:
    Med Bay
    and the Alien has not let me be able to get out of this locker for an hour now. It has been constantly hanging around the small room I am in and the adjoining one beyond, not bothering to check anywhere else (even though I haven't made a single noise).It always seems to know in what vicinity you are in. I would just restart to an earlier save if it wasn't so far back.


    Spoiler:

    Spoiler:
    Also I've heard that later on when you get the shotgun it is like the revolver, useless to the alien not bothering it in anyway. I know they are just trying to make it slightly more difficult and add the 'dread' factor but come on Hicks didn't seem to have a problem with his Ithaca 37...

    Funnily enough Vasquez even killed one with her Heckler & Koch VP70 sidearm, okay it turned out to be pretty futile in the end but still, lol.


    [Edited by HH375mag, 10/9/2014 8:48:08 PM]
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    Send a message to Caliber
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    Caliber posted on Oct 09, 2014 9:04:07 PM - Report post
     
    the alien AI is scripted using scripts... it isn't hard coded using code in the game .exe. people may have to find a way to modify the scripts in the behaviors folder to make the alien completely stupid.

    best,
    Cal
    Trainer Creator
    www.cheathappens.com
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to HH375mag
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    HH375mag posted on Oct 09, 2014 9:40:23 PM - Report post
     
    Ah okay, well that's annoying then. Well that's the new challenge for you modders out there... make it the dumbest thing walking!


    31.media.tumblr.com/tumblr_m5g05nmQub1r6mxeho1_400.gif

    It's a shame as I am enjoying the game, loving the environments and the atmosphere. However when you are in the areas when the alien is stalking you, to me it's not scary in the slightest just at times damn right frustrating as he always seems to hang about in the area you are in (yes he does occasionally wonder off at times for about half a minute but still).

    There is no denying it the thing has an vendetta against you. There must be dozens maybe hundred of souls still on board that flying station the size of a city and he just wants you. Well... you and some of your friends along the way.

    [Edited by HH375mag, 10/9/2014 9:46:07 PM]
  • Premium Plus
    Send a message to Loki
    TIER 7
    Loki posted on Oct 09, 2014 10:04:14 PM - Report post
     
    quote:
    originally posted by Caliber

    the alien AI is scripted using scripts... it isn't hard coded using code in the game .exe. people may have to find a way to modify the scripts in the behaviors folder to make the alien completely stupid.

    best,
    Cal

    If you turn on no melle it can't touch you, it just walks around and charges you but doesn't attack, so stealth mode may not even be needed.

    I have tested all the options, and if you run one of the DLC missions its easy to test the no melle option and see this for yourself, its basicly neutered.

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    Wasaki86 posted on Oct 09, 2014 10:31:15 PM - Report post
     
    I am having some troubles with this trainer. I do hear the activated voice in the main menu when I press F1, however during my load game I press numpad 1 2 3 etc. I don't hear anything and it doesnt work during playing. The rest of the trainers I have used in other games works flawless.
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    HH375mag posted on Oct 09, 2014 10:40:51 PM - Report post
     
    Well if that's the case Loki1147, I'll give that option a try then when I'm stuck (I read on a steam forum somewhere yesterday that alien was still killing him with the melee option on so I've got to say I never tried it).

    I admit so far I've only used the "Unlimited flashlight" option the one time and that was because I had run virtually run out of batteries and I had no flares left. The vent I was about to get into was pitch black and all you could hear in the near distance was the alien scurrying around in a vent somewhere...

    All I could picture in my head was the Captain Dallas death scene!
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Metzger28
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    Metzger28 posted on Oct 09, 2014 11:24:57 PM - Report post
     
    Thanks, Caliber

    I've found the same thing digging through the files myself. Folks have been able to tweak the game's difficulty levels by editing some of the game's files, and I'm positive the same can be done to turn off the triggers that call the alien in and make it attack the player. I'm just not knowledgeable enough to dig into that. The folks that are are spending their time and resources getting the Oculus Rift to work, and tweaking other parts of the game - things I certainly don't blame them for.

    Here's hoping further interest grows in tackling this. Out of curiosity: Would it even be possible for a trainer to somehow make enemies ignore the player altogether, or would that have to be done in the game's files themselves?
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