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Official Trainer Thread  Ancient Space Trainer
 
PWizard  posted on Sep 25, 2014 7:20:31 AM - Report post

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VIDEO DEMONSTRATION: Link

Options (Trainer)
-------

Numpad 1: Make All Selected Ships Invulnerable
Numpad 2: Make All Selected Ships Vulnerable


Options (Editor)
-------

Edit: Energy (Current)
Edit: Tritium (Current)
--- Selected Unit ---
Edit: Unit Type
Edit: Miss_ Count_ VS_ Slow
Edit: Miss_ Count_ VS_ Medium
Edit: Miss_ Count_ VS_ Fast
Edit: Miss_ Mul Modifier_ VS_ Small
Edit: Miss_ Mul Modifier_ VS_ Medium
Edit: Miss_ Mul Modifier_ VS_ Large
Edit: Miss_ Mul Modifier_ VS_ X Large
Edit: Miss_ Mul Modifier_ VS_ Structures
Edit: Armor
Edit: Mul Small
Edit: Mul Medium
Edit: Mul Large
Edit: Mul Xlarge
Edit: Mul Structures
Edit: Max HP
Edit: Base Production Time
Edit: Production Cost Energy
Edit: Production Cost Tritium
Edit: Production Cost Replicants
Edit: Aggro Distance
Edit: Max Speed
Edit: Acceleration
Edit: Deceleration
Edit: Angle Acceleration
Edit: Angle Max Speed
Edit: Roll Acceleration
Edit: Roll Max Speed
Edit: Cycle Time
Edit: Dps
Edit: Range Max
Edit: Range Min
Edit: Weapons Delay Time
Edit: Use Fire Sequence
Edit: Use All
Edit: Formation0
Edit: Formation1
Edit: Formation2
Edit: Formation3
Edit: Energy Spent On Reinforce
Edit: Units Kill Count
Edit: Kill Count
Edit: Shield HP
Edit: Shield Max
Edit: State Flags
Edit: Preferred Side
Edit: Last Order Time
Edit: Last Hit Time
Edit: Init Fleet Id
Edit: Unit Type Filter
Edit: Order Destination
Edit: Order Destination Dir
Edit: Order Destination Up
Edit: Order Type
Edit: Order From Queue
Edit: Attacking Position
Edit: Sqr Aggro Distance
Edit: Aggro Distance
Edit: Boarding Path Assigned
Edit: Patrol To Destination
Edit: Hold Position
Edit: Hold Rotation
Edit: Respec State
Edit: Respec Start Time
Edit: Unit Upg Max HP
Edit: Unit Bonus HP Mul
Edit: Unit Bonus HP Add
Edit: Fleet Id
Edit: Invulnerability
Edit: Hull Hp
Edit: Already Died
Edit: Last Aggro Check Time
Edit: Last Explosion Time
Edit: Initialized
Edit: Update Type
Edit: Armor Bonus
Edit: VS Small Bonus
Edit: VS Med Bonus
Edit: VS Large Bonus
Edit: VS X Large Bonus
Edit: VS Buildings Bonus
Edit: M_b Silent Death
Edit: Buff Tick
Edit: Heal Switches
Edit: AR_b Use Repair
Edit: AR_b Use Kamikaze Blast
Edit: Is Under Boarding
Edit: Is Boarding
Edit: Gizmos Show Order Doestination
Edit: Gizmos Order Queue
Edit: Gizmos Path
Edit: Gizmos Path Finder
Edit: Gizmos Rotation
Edit: Gizmos Move Info
Edit: Gizmos Escort Info
Edit: Gizmos Aggro
Edit: Gizmos Radius
Edit: Gizmos Weapon Control Distance
Edit: Gizmos Stateless Movement
Edit: Gizmos Boids
Edit: Gizmos Path Visibility
Edit: Gizmos Group Forward
Edit: Find Path
Edit: Position
Edit: Should Update Position
Edit: Should Update Rotation
Edit: Rotation
Edit: Forward
Edit: Right
Edit: Up
Edit: Last Position
Edit: Real Velocity
Edit: Velocity
Edit: Target Pos
Edit: Dest
Edit: Use Boids
Edit: Boids In Range To Target
Edit: Calc Random Time
Edit: Last Random Time
Edit: Path Assigned
Edit: SMD
Edit: Last Axis
Edit: Rotation Speed
Edit: Rotation_ Axes Valid
Edit: Roll
Edit: Roll Speed
Edit: To Next Path Point Start
Edit: To Next Path Point End
Edit: To Next Path Point Time
Edit: Last Separation Update Time
Edit: State
Edit: Damage
Edit: Cycle Time Diff
Edit: Weapons Fire Time Diff
Edit: Weapon Fire Delay
Edit: Is Target In Range
Edit: Sides Scale
Edit: Last Fire Time
Edit: Is Target Visible
Edit: Target Visibility Check Time
Edit: Auto Target Time
Edit: Fire RND_ Slow
Edit: Fire RND_ Fast
Edit: Fire RND_ Medium
Edit: M_b Need To Recalc Fire RND
Edit: Fire RND_ Table Pos
Edit: Fire RND_ MC_ Slow
Edit: Fire RND_ MC_ Medium
Edit: Fire RND_ MC_ Fast
--- Target Of Selected Unit ---
Edit: Energy Spent On Reinforce
Edit: Units Kill Count
Edit: Kill Count
Edit: Shield HP
Edit: Shield Max
Edit: State Flags
Edit: Preferred Side
Edit: Last Order Time
Edit: Last Hit Time
Edit: Init Fleet Id
Edit: Unit Type Filter
Edit: Order Destination
Edit: Order Destination Dir
Edit: Order Destination Up
Edit: Order Type
Edit: Order From Queue
Edit: Attacking Position
Edit: Sqr Aggro Distance
Edit: Aggro Distance
Edit: Boarding Path Assigned
Edit: Patrol To Destination
Edit: Hold Position
Edit: Hold Rotation
Edit: Respec State
Edit: Respec Start Time
Edit: Unit Upg Max HP
Edit: Unit Bonus HP Mul
Edit: Unit Bonus HP Add
Edit: Fleet Id
Edit: Invulnerability
Edit: Hull Hp
Edit: Already Died
Edit: Last Aggro Check Time
Edit: Last Explosion Time
Edit: Initialized
Edit: Update Type
Edit: Armor Bonus
Edit: VS Small Bonus
Edit: VS Med Bonus
Edit: VS Large Bonus
Edit: VS X Large Bonus
Edit: VS Buildings Bonus
Edit: M_b Silent Death
Edit: Buff Tick
Edit: Heal Switches
Edit: AR_b Use Repair
Edit: AR_b Use Kamikaze Blast
Edit: Is Under Boarding
Edit: Is Boarding
Edit: Gizmos Show Order Doestination
Edit: Gizmos Order Queue
Edit: Gizmos Path
Edit: Gizmos Path Finder
Edit: Gizmos Rotation
Edit: Gizmos Move Info
Edit: Gizmos Escort Info
Edit: Gizmos Aggro
Edit: Gizmos Radius
Edit: Gizmos Weapon Control Distance
Edit: Gizmos Stateless Movement
Edit: Gizmos Boids
Edit: Gizmos Path Visibility
Edit: Gizmos Group Forward
Edit: Find Path
Edit: Position
Edit: Should Update Position
Edit: Should Update Rotation
Edit: Rotation
Edit: Forward
Edit: Right
Edit: Up
Edit: Last Position
Edit: Real Velocity
Edit: Velocity
Edit: Target Pos
Edit: Dest
Edit: Use Boids
Edit: Boids In Range To Target
Edit: Calc Random Time
Edit: Last Random Time
Edit: Path Assigned
Edit: SMD
Edit: Last Axis
Edit: Rotation Speed
Edit: Rotation_ Axes Valid
Edit: Roll
Edit: Roll Speed
Edit: To Next Path Point Start
Edit: To Next Path Point End
Edit: To Next Path Point Time
Edit: Last Separation Update Time


[Edited by PWizard, 9/27/2014 8:26:42 AM]

 
Ashar  posted on Sep 25, 2014 7:29:09 AM - Report post

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holy moly thats a lotttta options, thank you sir
 
jackbig  posted on Sep 25, 2014 8:01:58 AM - Report post

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Freaken incredible, gonna throw some money your guys way again

done

 
macone  posted on Sep 25, 2014 8:12:56 AM - Report post

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Thanks you guys for this awesome trainer!!!You guys rock YEA !!
 
Maint  posted on Sep 25, 2014 8:32:32 AM - Report post

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oh thats alot of options, awsome

see, pwiz, i am NOT ungratefull

 
thunderdragon21  posted on Sep 25, 2014 8:38:33 AM - Report post

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simply amazing, thanks CH crew.
 
Ashar  posted on Sep 25, 2014 8:51:56 AM - Report post

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unfortunetly, as soon as i enabled infinite unit hp, the enemies hp went up to 999 too. even with one shot kills enabled, the enemy is now invulnerable.

Im on the sixth level, the first level when you encounter alien ships, if that makes a difference to your code.

The Best thing was to alt tab and set each unit's invulnerability to 1. Maybe a soluton would to make the hp option for selected units, so select a unit, hit a key and it sets it to invulnerable?

[Edited by Ashar, 9/25/2014 9:02:15 AM]

 
jackbig  posted on Sep 25, 2014 9:01:45 AM - Report post

Current rank: 2 Stars. Next Rank at 1000 Posts.
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i am getting (with a new game) when i press in game the F1 trainer button trainer activated but not a second time activated, when i alt tab out game a small window is opened telling trainer cant find game i click on ok and a second small window opens with trainer cant find game, when i click ok then the second activated sounds, but in game it looks like nothing changed when i press unlimited hp, the rover for instance stays at 120 hp but some other ships change to 999 hp

[Edited by jackbig, 9/25/2014 9:02:35 AM]

Some further study: new game , tutorial mission, wait till the rover is "blue colored" then press F1 of the trainer, no second time activated sounds, alt tab out game, a little window with cant find game code is opened, press ok, then the second activate sounds.
hp of the rover changes to 999 when numpad 1 is pressed, also the editor after some fiddling clicking on the "green colored rover" ,the blue rover stats showup, and are also editable.
however resources in the editors resources tab stay at 0

[Edited by jackbig, 9/25/2014 9:34:12 AM]

[Edited by jackbig, 9/25/2014 9:35:35 AM]

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