That has to be simply to scare off people from wanting the trainer because its a nightmare to code, right? So why not just go out, admit that you don't want to make the trainer, rather then have people try over the time of a month to get such a trainer made and eventually have it fail.
Why would it fail? Some of these games aren't coming out for over a year. The Witcher 3 isn't coming out till late February and that a;ready had well over 12,000 credits. Even if a trainer isn't funded in that month I doubt they will just erase it. They will just wait to work on a trainer till it is fully funded.
These are circumstances that makes old titles not less difficult than modern titles, most of the time.
PWizard said multiple times that credits are not used to be paid by a single member or twice. You can but it's not meant to be. Instead it's fine if multiple users spent 50 credits or even less.
Pwizard also said that some games with 5000 credits have reached that number within a few hours. That clearly shows that the credits aren't high at all.
Pwizard have let you know that there are thousands of unspent credits. The more credits being hold the higher the credits will be. Think of the case when all thousand credits are spent at the same day and 100 games met requested points. Now how should we deal with them in a time where all users are being satisfied?!
There might be more facts that control the amount of requested points. Pwizard gave many reasons for the amount of credits and he mentioned several times that he is still figuring out what amount is fair for all of us.
Your feedback is still appreciated and helps us to find a good way for the request sytem.
I've been a member since 2008 and had very few in my to spend if I get 75 each month? I just realized after that long one could request, back and support trainer creation... (Fail on my side)
I thought it was just a given if a title was cool it might be a challenge to crack it and have one.
As you can see that is why you do not have as many as you'd like.
[Edited by techowl, 7/8/2014 5:40:10 AM]
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